Fix UCS connection bug

This commit is contained in:
Akkadius
2020-06-28 19:14:36 -05:00
parent 6bdc1ffffb
commit 30067f9b6d
3 changed files with 21 additions and 9 deletions
+2
View File
@@ -16,6 +16,8 @@ public:
void SendPacket(ServerPacket* pack);
void Disconnect() { if(connection && connection->Handle()) connection->Handle()->Disconnect(); }
void SendMessage(const char *From, const char *Message);
const std::shared_ptr<EQ::Net::ServertalkServerConnection> &GetConnection() const;
private:
inline std::string GetIP() const { return (connection && connection->Handle()) ? connection->Handle()->RemoteIP() : 0; }
std::shared_ptr<EQ::Net::ServertalkServerConnection> connection;