Added Rule NPC:EnableMeritBasedFaction (disabled by default) - Allows faction gain to work similar to experience.

This commit is contained in:
Trevius
2014-11-24 02:32:33 -06:00
parent 2f1191b263
commit 2fbe6b304c
2 changed files with 23 additions and 12 deletions
+1
View File
@@ -437,6 +437,7 @@ RULE_BOOL ( NPC, SmartLastFightingDelayMoving, true)
RULE_BOOL ( NPC, ReturnNonQuestNoDropItems, false) // Returns NO DROP items on NPCs that don't have an EVENT_TRADE sub in their script
RULE_INT ( NPC, StartEnrageValue, 9) // % HP that an NPC will begin to enrage
RULE_BOOL ( NPC, LiveLikeEnrage, false) // If set to true then only player controlled pets will enrage
RULE_BOOL ( NPC, EnableMeritBasedFaction, false) // If set to true, faction will given in the same way as experience (solo/group/raid)
RULE_CATEGORY_END()
RULE_CATEGORY ( Aggro )