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Added Rule NPC:EnableMeritBasedFaction (disabled by default) - Allows faction gain to work similar to experience.
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@@ -437,6 +437,7 @@ RULE_BOOL ( NPC, SmartLastFightingDelayMoving, true)
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RULE_BOOL ( NPC, ReturnNonQuestNoDropItems, false) // Returns NO DROP items on NPCs that don't have an EVENT_TRADE sub in their script
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RULE_INT ( NPC, StartEnrageValue, 9) // % HP that an NPC will begin to enrage
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RULE_BOOL ( NPC, LiveLikeEnrage, false) // If set to true then only player controlled pets will enrage
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RULE_BOOL ( NPC, EnableMeritBasedFaction, false) // If set to true, faction will given in the same way as experience (solo/group/raid)
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RULE_CATEGORY_END()
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RULE_CATEGORY ( Aggro )
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