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Added constants and cleaned up #weather command
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@@ -312,6 +312,12 @@ namespace EQ
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NoDeposit
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};
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enum WeatherTypes : uint8 {
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None,
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Raining,
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Snowing
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};
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const char *GetStanceName(StanceType stance_type);
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int ConvertStanceTypeToIndex(StanceType stance_type);
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@@ -345,6 +351,9 @@ namespace EQ
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extern const std::map<int, std::string>& GetObjectTypeMap();
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std::string GetObjectTypeName(int object_type);
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extern const std::map<uint8, std::string>& GetWeatherTypeMap();
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std::string GetWeatherTypeName(uint8 weather_type);
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const int STANCE_TYPE_FIRST = stancePassive;
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const int STANCE_TYPE_LAST = stanceBurnAE;
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const int STANCE_TYPE_COUNT = stanceBurnAE;
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