mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-17 03:08:26 +00:00
[Spells] Implemented SPA 489 SE_Worn_Endurance_Regen_Cap (#1493)
Implemented SE_Worn_Endurance_Regen_Cap 489 modify worn item regen cap base: amt, limit: none, max: none Also added support to allow item mana regen cap to check item and spell bonuses.
This commit is contained in:
@@ -1628,6 +1628,9 @@ void Mob::ApplyAABonuses(const AA::Rank &rank, StatBonuses *newbon)
|
||||
break;
|
||||
}
|
||||
|
||||
case SE_Worn_Endurance_Regen_Cap:
|
||||
newbon->ItemEnduranceRegenCap += base1;
|
||||
break;
|
||||
|
||||
// to do
|
||||
case SE_PetDiscipline:
|
||||
@@ -3541,6 +3544,14 @@ void Mob::ApplySpellsBonuses(uint16 spell_id, uint8 casterlevel, StatBonuses *ne
|
||||
new_bonus->Pet_Add_Atk += effect_value;
|
||||
break;
|
||||
|
||||
case SE_Worn_Endurance_Regen_Cap:
|
||||
new_bonus->ItemEnduranceRegenCap += effect_value;
|
||||
break;
|
||||
|
||||
case SE_ItemManaRegenCapIncrease:
|
||||
new_bonus->ItemManaRegenCap += effect_value;
|
||||
break;
|
||||
|
||||
case SE_Weapon_Stance: {
|
||||
if (IsValidSpell(effect_value)) { //base1 is the spell_id of buff
|
||||
if (base2 <= WEAPON_STANCE_TYPE_MAX) { //0=2H, 1=Shield, 2=DW
|
||||
@@ -4925,6 +4936,12 @@ void Mob::NegateSpellsBonuses(uint16 spell_id)
|
||||
itembonuses.ItemHPRegenCap = effect_value;
|
||||
break;
|
||||
|
||||
case SE_Worn_Endurance_Regen_Cap:
|
||||
spellbonuses.ItemEnduranceRegenCap = effect_value;
|
||||
aabonuses.ItemEnduranceRegenCap = effect_value;
|
||||
itembonuses.ItemEnduranceRegenCap = effect_value;
|
||||
break;
|
||||
|
||||
case SE_OffhandRiposteFail:
|
||||
spellbonuses.OffhandRiposteFail = effect_value;
|
||||
aabonuses.OffhandRiposteFail = effect_value;
|
||||
|
||||
Reference in New Issue
Block a user