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[Factions] Remove from shared memory and simplify (#3999)
* [Factions] Remove from shared memory and simplify - Removes factions from shared memory and moves to zone based storage of repositories and changes the NPC `faction_list` to also use repositories. - This affects NPC Factions and Faction Associations. * Bug fixes. * Update client.cpp * Update client.cpp * Update client.cpp * Cleanup * Update client.cpp * Update client.cpp * Update client.cpp * Final push * Update CMakeLists.txt * Consolidate reloading. * [Cleanup] PR # 3999 (#4039) * [Fixes for PR # 3999 * [Reload actual in game factions, not just the umbrella data. * syntax * Fix typo * Foix bug where primary_faction not filled in when no hits * Fix typos * Fix splash factions for kills. * Fix typo * Fix more variable names to be accurate * Fix Loads to load new ones as they come in. * Load npc_factions without primary (tasks) and support old task faction * Rename to make way for new LoadFactionAssocition (by faction_id) * Fix some review comments * Add code to load factions for splash tasks and quests. * Fix issue with sign and RewardFaction, fix Log Message --------- Co-authored-by: Paul Coene <noudess@gmail.com>
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@@ -2,21 +2,17 @@ CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
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SET(shared_memory_sources
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base_data.cpp
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faction_association.cpp
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items.cpp
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loot.cpp
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main.cpp
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npc_faction.cpp
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spells.cpp
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skill_caps.cpp
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)
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SET(shared_memory_headers
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base_data.h
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faction_association.h
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items.h
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loot.h
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npc_faction.h
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spells.h
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skill_caps.h
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)
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