mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-02 12:36:36 +00:00
[Rules] Add rule to allow players to permanently save chat channels to database, up to a limit. (#2706)
* Initial code * Tweak * Rule description tweak * More channel work * More adjustments * Auto-join saved permanent player channels * Fix UCS crash if player has no channels to load from table. * Implemented channel blocking feature * Update database when player channel's owner or password change * First round of requested changes. * Logic tweak to ensure player channels are sets to permanent when appropraite * name_filter table integration and some refactoring * Use new `reserved_channel_names` table to block specific channel names. * Remove some legacy channel block code * Setup required SQL update to create `reserved_channel_names` table. * Update db_update_manifest.txt * Update db_update_manifest.txt * Update chatchannel.cpp * Code review * Database to UCSDatabase * Repository SaveChatChannel * CurrentPlayerChannelCount repository * Cleanup name filter * CreateChannel * Update websocketpp * Increment CURRENT_BINARY_DATABASE_VERSION Set to 9216 * Minor tweaks to blocked channel name checks & other related areas. - Enforce blocked channel names on channel creation. - Also enforce blocked channel names on channel join. - Add channel status check to Debug logging. - Minor formatting adjustments. - Add single quotes to column name value in query. * Minor log change * Increment DB Version * Formatting Tweaks - Made formatting adjustments consistent with KinglyKrab's recommended changes. - This compiles successfully with these changes, but unable to test the changes until this weekend. Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
+259
-124
@@ -33,33 +33,33 @@ void ServerToClient50SayLink(std::string& clientSayLink, const std::string& serv
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void ServerToClient55SayLink(std::string& clientSayLink, const std::string& serverSayLink);
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ChatChannel::ChatChannel(std::string inName, std::string inOwner, std::string inPassword, bool inPermanent, int inMinimumStatus) :
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DeleteTimer(0) {
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m_delete_timer(0) {
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Name = inName;
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m_name = inName;
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Owner = inOwner;
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m_owner = inOwner;
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Password = inPassword;
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m_password = inPassword;
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Permanent = inPermanent;
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m_permanent = inPermanent;
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MinimumStatus = inMinimumStatus;
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m_minimum_status = inMinimumStatus;
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Moderated = false;
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m_moderated = false;
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LogDebug(
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"New ChatChannel created: Name: [[{}]], Owner: [[{}]], Password: [[{}]], MinStatus: [{}]",
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Name.c_str(),
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Owner.c_str(),
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Password.c_str(),
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MinimumStatus
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"New ChatChannel created: Name: [{}], Owner: [{}], Password: [{}], MinStatus: [{}]",
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m_name.c_str(),
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m_owner.c_str(),
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m_password.c_str(),
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m_minimum_status
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);
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}
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ChatChannel::~ChatChannel() {
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LinkedListIterator<Client*> iterator(ClientsInChannel);
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LinkedListIterator<Client*> iterator(m_clients_in_channel);
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iterator.Reset();
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@@ -67,18 +67,79 @@ ChatChannel::~ChatChannel() {
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iterator.RemoveCurrent(false);
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}
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ChatChannel* ChatChannelList::CreateChannel(std::string Name, std::string Owner, std::string Password, bool Permanent, int MinimumStatus) {
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ChatChannel *ChatChannelList::CreateChannel(
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const std::string& name,
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const std::string& owner,
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const std::string& password,
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bool permanent,
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int minimum_status,
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bool save_to_db
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)
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{
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uint8 max_perm_player_channels = RuleI(Chat, MaxPermanentPlayerChannels);
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ChatChannel *NewChannel = new ChatChannel(CapitaliseName(Name), Owner, Password, Permanent, MinimumStatus);
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if (!database.CheckChannelNameFilter(name)) {
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if (!(owner == SYSTEM_OWNER)) {
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return nullptr;
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}
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else {
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LogDebug("Ignoring Name Filter as channel is owned by System...");
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}
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}
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ChatChannels.Insert(NewChannel);
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if (IsOnChannelBlockList(name)) {
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if (!(owner == SYSTEM_OWNER)) {
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LogInfo("Channel name [{}] is a reserved/blocked channel name. Channel creation canceled.", name);
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return nullptr;
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}
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else {
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LogInfo("Ignoring reserved/blocked channel name [{}] as channel is owned by System...", name);
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}
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}
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else {
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LogDebug("Channel name [{}] passed the reserved/blocked channel name check...", name);
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}
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return NewChannel;
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auto *new_channel = new ChatChannel(CapitaliseName(name), owner, password, permanent, minimum_status);
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ChatChannels.Insert(new_channel);
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if (owner == SYSTEM_OWNER) {
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save_to_db = false;
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}
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// If permanent player channels are enabled (and not a system channel)
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// save channel to database if not exceeding limit.
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bool can_save_channel = (max_perm_player_channels > 0) && !(owner == SYSTEM_OWNER) && save_to_db;
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if (can_save_channel) {
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// Ensure there is room to save another chat channel to the database.
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bool player_under_channel_limit = database.CurrentPlayerChannelCount(owner) + 1 <= max_perm_player_channels;
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if (player_under_channel_limit) {
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database.SaveChatChannel(
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CapitaliseName(name),
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owner,
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password,
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minimum_status
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);
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}
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else {
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LogDebug(
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"Maximum number of channels [{}] reached for player [{}], channel [{}] save to database aborted.",
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max_perm_player_channels,
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owner,
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CapitaliseName(name)
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);
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}
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}
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return new_channel;
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}
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ChatChannel* ChatChannelList::FindChannel(std::string Name) {
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std::string NormalisedName = CapitaliseName(Name);
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std::string normalized_name = CapitaliseName(Name);
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LinkedListIterator<ChatChannel*> iterator(ChatChannels);
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@@ -86,9 +147,9 @@ ChatChannel* ChatChannelList::FindChannel(std::string Name) {
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while(iterator.MoreElements()) {
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ChatChannel *CurrentChannel = iterator.GetData();
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auto *current_channel = iterator.GetData();
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if(CurrentChannel && (CurrentChannel->Name == NormalisedName))
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if(current_channel && (current_channel->m_name == normalized_name))
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return iterator.GetData();
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iterator.Advance();
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@@ -159,7 +220,7 @@ void ChatChannelList::SendAllChannels(Client *c) {
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void ChatChannelList::RemoveChannel(ChatChannel *Channel) {
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LogDebug("RemoveChannel ([{}])", Channel->GetName().c_str());
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LogDebug("Remove channel [{}]", Channel->GetName().c_str());
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LinkedListIterator<ChatChannel*> iterator(ChatChannels);
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@@ -194,7 +255,7 @@ int ChatChannel::MemberCount(int Status) {
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int Count = 0;
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LinkedListIterator<Client*> iterator(ClientsInChannel);
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LinkedListIterator<Client*> iterator(m_clients_in_channel);
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iterator.Reset();
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@@ -211,30 +272,43 @@ int ChatChannel::MemberCount(int Status) {
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return Count;
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}
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void ChatChannel::SetPassword(std::string inPassword) {
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void ChatChannel::SetPassword(const std::string& in_password) {
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Password = inPassword;
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m_password = in_password;
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if(Permanent)
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if(m_permanent)
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{
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RemoveApostrophes(Password);
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database.SetChannelPassword(Name, Password);
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RemoveApostrophes(m_password);
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database.SetChannelPassword(m_name, m_password);
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}
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}
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void ChatChannel::SetOwner(std::string inOwner) {
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void ChatChannel::SetOwner(std::string& in_owner) {
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Owner = inOwner;
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m_owner = in_owner;
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if(Permanent)
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database.SetChannelOwner(Name, Owner);
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if(m_permanent)
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database.SetChannelOwner(m_name, m_owner);
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}
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// Returns the owner's name in type std::string()
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std::string& ChatChannel::GetOwnerName() {
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return m_owner;
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}
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void ChatChannel::SetTemporary() {
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m_permanent = false;
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}
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void ChatChannel::SetPermanent() {
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m_permanent = true;
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}
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void ChatChannel::AddClient(Client *c) {
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if(!c) return;
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DeleteTimer.Disable();
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m_delete_timer.Disable();
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if(IsClientInChannel(c)) {
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@@ -247,9 +321,9 @@ void ChatChannel::AddClient(Client *c) {
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int AccountStatus = c->GetAccountStatus();
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LogDebug("Adding [{}] to channel [{}]", c->GetName().c_str(), Name.c_str());
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LogDebug("Adding [{}] to channel [{}]", c->GetName().c_str(), m_name.c_str());
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LinkedListIterator<Client*> iterator(ClientsInChannel);
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LinkedListIterator<Client*> iterator(m_clients_in_channel);
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iterator.Reset();
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@@ -264,7 +338,7 @@ void ChatChannel::AddClient(Client *c) {
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iterator.Advance();
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}
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ClientsInChannel.Insert(c);
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m_clients_in_channel.Insert(c);
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}
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@@ -272,46 +346,46 @@ bool ChatChannel::RemoveClient(Client *c) {
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if(!c) return false;
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LogDebug("RemoveClient [{}] from channel [{}]", c->GetName().c_str(), GetName().c_str());
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LogDebug("Remove client [{}] from channel [{}]", c->GetName().c_str(), GetName().c_str());
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bool HideMe = c->GetHideMe();
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bool hide_me = c->GetHideMe();
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int AccountStatus = c->GetAccountStatus();
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int account_status = c->GetAccountStatus();
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int PlayersInChannel = 0;
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int players_in_channel = 0;
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LinkedListIterator<Client*> iterator(ClientsInChannel);
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LinkedListIterator<Client*> iterator(m_clients_in_channel);
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iterator.Reset();
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while(iterator.MoreElements()) {
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Client *CurrentClient = iterator.GetData();
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auto *current_client = iterator.GetData();
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if(CurrentClient == c) {
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if(current_client == c) {
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iterator.RemoveCurrent(false);
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}
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else if(CurrentClient) {
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else if(current_client) {
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PlayersInChannel++;
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players_in_channel++;
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if(CurrentClient->IsAnnounceOn())
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if(!HideMe || (CurrentClient->GetAccountStatus() > AccountStatus))
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CurrentClient->AnnounceLeave(this, c);
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if(current_client->IsAnnounceOn())
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if(!hide_me || (current_client->GetAccountStatus() > account_status))
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current_client->AnnounceLeave(this, c);
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iterator.Advance();
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}
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}
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if((PlayersInChannel == 0) && !Permanent) {
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if((players_in_channel == 0) && !m_permanent) {
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if((Password.length() == 0) || (RuleI(Channels, DeleteTimer) == 0))
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if((m_password.length() == 0) || (RuleI(Channels, DeleteTimer) == 0))
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return false;
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LogDebug("Starting delete timer for empty password protected channel [{}]", Name.c_str());
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LogDebug("Starting delete timer for empty password protected channel [{}]", m_name.c_str());
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DeleteTimer.Start(RuleI(Channels, DeleteTimer) * 60000);
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m_delete_timer.Start(RuleI(Channels, DeleteTimer) * 60000);
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}
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return true;
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@@ -322,9 +396,9 @@ void ChatChannel::SendOPList(Client *c)
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if (!c)
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return;
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c->GeneralChannelMessage("Channel " + Name + " op-list: (Owner=" + Owner + ")");
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c->GeneralChannelMessage("Channel " + m_name + " op-list: (Owner=" + m_owner + ")");
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for (auto &&m : Moderators)
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for (auto &&m : m_moderators)
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c->GeneralChannelMessage(m);
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}
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@@ -350,7 +424,7 @@ void ChatChannel::SendChannelMembers(Client *c) {
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int MembersInLine = 0;
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LinkedListIterator<Client*> iterator(ClientsInChannel);
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LinkedListIterator<Client*> iterator(m_clients_in_channel);
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iterator.Reset();
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@@ -389,7 +463,7 @@ void ChatChannel::SendChannelMembers(Client *c) {
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}
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void ChatChannel::SendMessageToChannel(std::string Message, Client* Sender) {
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void ChatChannel::SendMessageToChannel(const std::string& Message, Client* Sender) {
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if(!Sender) return;
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@@ -397,40 +471,40 @@ void ChatChannel::SendMessageToChannel(std::string Message, Client* Sender) {
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ChatMessagesSent++;
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LinkedListIterator<Client*> iterator(ClientsInChannel);
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LinkedListIterator<Client*> iterator(m_clients_in_channel);
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iterator.Reset();
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while(iterator.MoreElements()) {
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Client *ChannelClient = iterator.GetData();
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auto *channel_client = iterator.GetData();
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if(ChannelClient)
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if(channel_client)
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{
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LogDebug("Sending message to [{}] from [{}]",
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ChannelClient->GetName().c_str(), Sender->GetName().c_str());
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channel_client->GetName().c_str(), Sender->GetName().c_str());
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if (cv_messages[static_cast<uint32>(ChannelClient->GetClientVersion())].length() == 0) {
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switch (ChannelClient->GetClientVersion()) {
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if (cv_messages[static_cast<uint32>(channel_client->GetClientVersion())].length() == 0) {
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switch (channel_client->GetClientVersion()) {
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case EQ::versions::ClientVersion::Titanium:
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ServerToClient45SayLink(cv_messages[static_cast<uint32>(ChannelClient->GetClientVersion())], Message);
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ServerToClient45SayLink(cv_messages[static_cast<uint32>(channel_client->GetClientVersion())], Message);
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break;
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case EQ::versions::ClientVersion::SoF:
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case EQ::versions::ClientVersion::SoD:
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case EQ::versions::ClientVersion::UF:
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ServerToClient50SayLink(cv_messages[static_cast<uint32>(ChannelClient->GetClientVersion())], Message);
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ServerToClient50SayLink(cv_messages[static_cast<uint32>(channel_client->GetClientVersion())], Message);
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break;
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case EQ::versions::ClientVersion::RoF:
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ServerToClient55SayLink(cv_messages[static_cast<uint32>(ChannelClient->GetClientVersion())], Message);
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ServerToClient55SayLink(cv_messages[static_cast<uint32>(channel_client->GetClientVersion())], Message);
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break;
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case EQ::versions::ClientVersion::RoF2:
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default:
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cv_messages[static_cast<uint32>(ChannelClient->GetClientVersion())] = Message;
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cv_messages[static_cast<uint32>(channel_client->GetClientVersion())] = Message;
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break;
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}
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}
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ChannelClient->SendChannelMessage(Name, cv_messages[static_cast<uint32>(ChannelClient->GetClientVersion())], Sender);
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channel_client->SendChannelMessage(m_name, cv_messages[static_cast<uint32>(channel_client->GetClientVersion())], Sender);
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}
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iterator.Advance();
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@@ -439,9 +513,9 @@ void ChatChannel::SendMessageToChannel(std::string Message, Client* Sender) {
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void ChatChannel::SetModerated(bool inModerated) {
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Moderated = inModerated;
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m_moderated = inModerated;
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LinkedListIterator<Client*> iterator(ClientsInChannel);
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LinkedListIterator<Client*> iterator(m_clients_in_channel);
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iterator.Reset();
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@@ -451,10 +525,10 @@ void ChatChannel::SetModerated(bool inModerated) {
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if(ChannelClient) {
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if(Moderated)
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ChannelClient->GeneralChannelMessage("Channel " + Name + " is now moderated.");
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if(m_moderated)
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ChannelClient->GeneralChannelMessage("Channel " + m_name + " is now moderated.");
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else
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ChannelClient->GeneralChannelMessage("Channel " + Name + " is no longer moderated.");
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ChannelClient->GeneralChannelMessage("Channel " + m_name + " is no longer moderated.");
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}
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iterator.Advance();
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@@ -465,7 +539,7 @@ bool ChatChannel::IsClientInChannel(Client *c) {
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if(!c) return false;
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LinkedListIterator<Client*> iterator(ClientsInChannel);
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LinkedListIterator<Client*> iterator(m_clients_in_channel);
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iterator.Reset();
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@@ -480,54 +554,80 @@ bool ChatChannel::IsClientInChannel(Client *c) {
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return false;
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}
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ChatChannel *ChatChannelList::AddClientToChannel(std::string ChannelName, Client *c) {
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ChatChannel *ChatChannelList::AddClientToChannel(std::string channel_name, Client *c, bool command_directed) {
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if(!c) return nullptr;
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if((ChannelName.length() > 0) && (isdigit(ChannelName[0]))) {
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if ((channel_name.length() > 0) && (isdigit(channel_name[0]))) { // Ensure channel name does not start with a number
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c->GeneralChannelMessage("The channel name can not begin with a number.");
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return nullptr;
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}
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else if (channel_name.empty()) { // Ensure channel name is not empty
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return nullptr;
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}
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std::string NormalisedName, Password;
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std::string normalized_name, password;
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std::string::size_type Colon = ChannelName.find_first_of(":");
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std::string::size_type Colon = channel_name.find_first_of(":");
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if(Colon == std::string::npos)
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NormalisedName = CapitaliseName(ChannelName);
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normalized_name = CapitaliseName(channel_name);
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else {
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NormalisedName = CapitaliseName(ChannelName.substr(0, Colon));
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normalized_name = CapitaliseName(channel_name.substr(0, Colon));
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Password = ChannelName.substr(Colon + 1);
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password = channel_name.substr(Colon + 1);
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}
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if((NormalisedName.length() > 64) || (Password.length() > 64)) {
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if((normalized_name.length() > 64) || (password.length() > 64)) {
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c->GeneralChannelMessage("The channel name or password cannot exceed 64 characters.");
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return nullptr;
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}
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LogDebug("AddClient to channel [[{}]] with password [[{}]]", NormalisedName.c_str(), Password.c_str());
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ChatChannel *RequiredChannel = FindChannel(normalized_name);
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ChatChannel *RequiredChannel = FindChannel(NormalisedName);
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||||
if (RequiredChannel) {
|
||||
if (IsOnChannelBlockList(channel_name)) { // Ensure channel name is not blocked
|
||||
if (!(RequiredChannel->GetOwnerName() == SYSTEM_OWNER)) {
|
||||
c->GeneralChannelMessage("That channel name is blocked by the server operator.");
|
||||
return nullptr;
|
||||
}
|
||||
else {
|
||||
LogDebug("Reserved/blocked channel name check for [{}] ignored due to channel being owned by System...", normalized_name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(!RequiredChannel)
|
||||
RequiredChannel = CreateChannel(NormalisedName, c->GetName(), Password, false, 0);
|
||||
const std::string& channel_owner = c->GetName();
|
||||
|
||||
if(RequiredChannel->GetMinStatus() > c->GetAccountStatus()) {
|
||||
bool permanent = false;
|
||||
if (command_directed && RuleI(Chat, MaxPermanentPlayerChannels) > 0) {
|
||||
permanent = true;
|
||||
}
|
||||
|
||||
std::string Message = "You do not have the required account status to join channel " + NormalisedName;
|
||||
if (!RequiredChannel) {
|
||||
RequiredChannel = CreateChannel(normalized_name, channel_owner, password, permanent, 0, command_directed);
|
||||
if (RequiredChannel == nullptr) {
|
||||
LogDebug("Failed to create new channel with name: {}. Possible blocked or reserved channel name.", normalized_name);
|
||||
c->GeneralChannelMessage("Failed to create new channel with provided name. Possible blocked or reserved channel name.");
|
||||
return nullptr;
|
||||
}
|
||||
LogDebug("Created and added Client to channel [{}] with password [{}]. Owner: {}. Command Directed: {}", normalized_name.c_str(), password.c_str(), channel_owner, command_directed);
|
||||
}
|
||||
|
||||
LogDebug("Checking status requirement of channel: {}. Channel status required: {}, player status: {}.", normalized_name, std::to_string(RequiredChannel->GetMinStatus()), std::to_string(c->GetAccountStatus()));
|
||||
if (RequiredChannel->GetMinStatus() > c->GetAccountStatus()) {
|
||||
std::string Message = "You do not have the required account status to join channel " + normalized_name;
|
||||
|
||||
c->GeneralChannelMessage(Message);
|
||||
|
||||
LogInfo("Client [{}] connection to channel [{}] refused due to insufficient status.", c->GetName(), normalized_name);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if(RequiredChannel->IsClientInChannel(c))
|
||||
if (RequiredChannel->IsClientInChannel(c)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if(RequiredChannel->IsInvitee(c->GetName())) {
|
||||
|
||||
@@ -538,7 +638,7 @@ ChatChannel *ChatChannelList::AddClientToChannel(std::string ChannelName, Client
|
||||
return RequiredChannel;
|
||||
}
|
||||
|
||||
if(RequiredChannel->CheckPassword(Password) || RequiredChannel->IsOwner(c->GetName()) || RequiredChannel->IsModerator(c->GetName()) ||
|
||||
if(RequiredChannel->CheckPassword(password) || RequiredChannel->IsOwner(c->GetName()) || RequiredChannel->IsModerator(c->GetName()) ||
|
||||
c->IsChannelAdmin()) {
|
||||
|
||||
RequiredChannel->AddClient(c);
|
||||
@@ -546,32 +646,42 @@ ChatChannel *ChatChannelList::AddClientToChannel(std::string ChannelName, Client
|
||||
return RequiredChannel;
|
||||
}
|
||||
|
||||
c->GeneralChannelMessage("Incorrect password for channel " + (NormalisedName));
|
||||
c->GeneralChannelMessage("Incorrect password for channel " + (normalized_name));
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
ChatChannel *ChatChannelList::RemoveClientFromChannel(std::string inChannelName, Client *c) {
|
||||
|
||||
ChatChannel *ChatChannelList::RemoveClientFromChannel(const std::string& in_channel_name, Client *c, bool command_directed) {
|
||||
if(!c) return nullptr;
|
||||
|
||||
std::string ChannelName = inChannelName;
|
||||
std::string channel_name = in_channel_name;
|
||||
|
||||
if((inChannelName.length() > 0) && isdigit(ChannelName[0]))
|
||||
ChannelName = c->ChannelSlotName(atoi(inChannelName.c_str()));
|
||||
if (in_channel_name.length() > 0 && isdigit(channel_name[0])) {
|
||||
channel_name = c->ChannelSlotName(atoi(in_channel_name.c_str()));
|
||||
}
|
||||
|
||||
ChatChannel *RequiredChannel = FindChannel(ChannelName);
|
||||
auto *required_channel = FindChannel(channel_name);
|
||||
|
||||
if(!RequiredChannel)
|
||||
if (!required_channel) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
LogDebug("Client [{}] removed from channel [{}]. Channel is owned by {}. Command directed: {}", c->GetName(), channel_name, required_channel->GetOwnerName(), command_directed);
|
||||
if (c->GetName() == required_channel->GetOwnerName() && command_directed) { // Check if the client that is leaving is the the channel owner
|
||||
LogDebug("Owner left the channel [{}], removing channel from database...", channel_name);
|
||||
database.DeleteChatChannel(channel_name); // Remove the channel from the database.
|
||||
LogDebug("Flagging [{}] channel as temporary...", channel_name);
|
||||
required_channel->SetTemporary();
|
||||
}
|
||||
|
||||
// RemoveClient will return false if there is no-one left in the channel, and the channel is not permanent and has
|
||||
// no password.
|
||||
//
|
||||
if(!RequiredChannel->RemoveClient(c))
|
||||
RemoveChannel(RequiredChannel);
|
||||
if (!required_channel->RemoveClient(c)) {
|
||||
LogDebug("Noone left in the temporary channel [{}] and no password is set; removing temporary channel.", channel_name);
|
||||
RemoveChannel(required_channel);
|
||||
}
|
||||
|
||||
return RequiredChannel;
|
||||
return required_channel;
|
||||
}
|
||||
|
||||
void ChatChannelList::Process() {
|
||||
@@ -600,76 +710,76 @@ void ChatChannelList::Process() {
|
||||
void ChatChannel::AddInvitee(const std::string &Invitee)
|
||||
{
|
||||
if (!IsInvitee(Invitee)) {
|
||||
Invitees.push_back(Invitee);
|
||||
m_invitees.push_back(Invitee);
|
||||
|
||||
LogDebug("Added [{}] as invitee to channel [{}]", Invitee.c_str(), Name.c_str());
|
||||
LogDebug("Added [{}] as invitee to channel [{}]", Invitee.c_str(), m_name.c_str());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void ChatChannel::RemoveInvitee(std::string Invitee)
|
||||
{
|
||||
auto it = std::find(std::begin(Invitees), std::end(Invitees), Invitee);
|
||||
auto it = std::find(std::begin(m_invitees), std::end(m_invitees), Invitee);
|
||||
|
||||
if(it != std::end(Invitees)) {
|
||||
Invitees.erase(it);
|
||||
LogDebug("Removed [{}] as invitee to channel [{}]", Invitee.c_str(), Name.c_str());
|
||||
if(it != std::end(m_invitees)) {
|
||||
m_invitees.erase(it);
|
||||
LogDebug("Removed [{}] as invitee to channel [{}]", Invitee.c_str(), m_name.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
bool ChatChannel::IsInvitee(std::string Invitee)
|
||||
{
|
||||
return std::find(std::begin(Invitees), std::end(Invitees), Invitee) != std::end(Invitees);
|
||||
return std::find(std::begin(m_invitees), std::end(m_invitees), Invitee) != std::end(m_invitees);
|
||||
}
|
||||
|
||||
void ChatChannel::AddModerator(const std::string &Moderator)
|
||||
{
|
||||
if (!IsModerator(Moderator)) {
|
||||
Moderators.push_back(Moderator);
|
||||
m_moderators.push_back(Moderator);
|
||||
|
||||
LogInfo("Added [{}] as moderator to channel [{}]", Moderator.c_str(), Name.c_str());
|
||||
LogInfo("Added [{}] as moderator to channel [{}]", Moderator.c_str(), m_name.c_str());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void ChatChannel::RemoveModerator(const std::string &Moderator)
|
||||
{
|
||||
auto it = std::find(std::begin(Moderators), std::end(Moderators), Moderator);
|
||||
auto it = std::find(std::begin(m_moderators), std::end(m_moderators), Moderator);
|
||||
|
||||
if (it != std::end(Moderators)) {
|
||||
Moderators.erase(it);
|
||||
LogInfo("Removed [{}] as moderator to channel [{}]", Moderator.c_str(), Name.c_str());
|
||||
if (it != std::end(m_moderators)) {
|
||||
m_moderators.erase(it);
|
||||
LogInfo("Removed [{}] as moderator to channel [{}]", Moderator.c_str(), m_name.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
bool ChatChannel::IsModerator(std::string Moderator)
|
||||
{
|
||||
return std::find(std::begin(Moderators), std::end(Moderators), Moderator) != std::end(Moderators);
|
||||
return std::find(std::begin(m_moderators), std::end(m_moderators), Moderator) != std::end(m_moderators);
|
||||
}
|
||||
|
||||
void ChatChannel::AddVoice(const std::string &inVoiced)
|
||||
{
|
||||
if (!HasVoice(inVoiced)) {
|
||||
Voiced.push_back(inVoiced);
|
||||
m_voiced.push_back(inVoiced);
|
||||
|
||||
LogInfo("Added [{}] as voiced to channel [{}]", inVoiced.c_str(), Name.c_str());
|
||||
LogInfo("Added [{}] as voiced to channel [{}]", inVoiced.c_str(), m_name.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
void ChatChannel::RemoveVoice(const std::string &inVoiced)
|
||||
{
|
||||
auto it = std::find(std::begin(Voiced), std::end(Voiced), inVoiced);
|
||||
auto it = std::find(std::begin(m_voiced), std::end(m_voiced), inVoiced);
|
||||
|
||||
if (it != std::end(Voiced)) {
|
||||
Voiced.erase(it);
|
||||
if (it != std::end(m_voiced)) {
|
||||
m_voiced.erase(it);
|
||||
|
||||
LogInfo("Removed [{}] as voiced to channel [{}]", inVoiced.c_str(), Name.c_str());
|
||||
LogInfo("Removed [{}] as voiced to channel [{}]", inVoiced.c_str(), m_name.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
bool ChatChannel::HasVoice(std::string inVoiced)
|
||||
{
|
||||
return std::find(std::begin(Voiced), std::end(Voiced), inVoiced) != std::end(Voiced);
|
||||
return std::find(std::begin(m_voiced), std::end(m_voiced), inVoiced) != std::end(m_voiced);
|
||||
}
|
||||
|
||||
std::string CapitaliseName(std::string inString) {
|
||||
@@ -687,6 +797,31 @@ std::string CapitaliseName(std::string inString) {
|
||||
return NormalisedName;
|
||||
}
|
||||
|
||||
bool ChatChannelList::IsOnChannelBlockList(const std::string& channel_name) {
|
||||
if (channel_name.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if channel_name is already in the BlockedChannelNames vector
|
||||
return Strings::Contains(ChatChannelList::GetBlockedChannelNames(), channel_name);
|
||||
}
|
||||
|
||||
void ChatChannelList::AddToChannelBlockList(const std::string& channel_name) {
|
||||
if (channel_name.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if channelName is already in the BlockedChannelNames vector
|
||||
bool is_found = Strings::Contains(ChatChannelList::GetBlockedChannelNames(), channel_name);
|
||||
|
||||
// Add channelName to the BlockedChannelNames vector if it is not already present
|
||||
if (!is_found) {
|
||||
auto blocked_channel_names = GetBlockedChannelNames(); // Get current blocked list
|
||||
blocked_channel_names.push_back(channel_name); // Add new name to local blocked list
|
||||
SetChannelBlockList(blocked_channel_names); // Set blocked list to match local blocked list
|
||||
}
|
||||
}
|
||||
|
||||
void ServerToClient45SayLink(std::string& clientSayLink, const std::string& serverSayLink) {
|
||||
if (serverSayLink.find('\x12') == std::string::npos) {
|
||||
clientSayLink = serverSayLink;
|
||||
|
||||
Reference in New Issue
Block a user