diff --git a/zone/bonuses.cpp b/zone/bonuses.cpp index 7bc691a9a..e9501c4dd 100644 --- a/zone/bonuses.cpp +++ b/zone/bonuses.cpp @@ -2922,7 +2922,6 @@ void Mob::ApplySpellsBonuses(uint16 spell_id, uint8 casterlevel, StatBonuses* ne case SE_LimitToSkill:{ if (effect_value <= HIGHEST_SKILL){ newbon->LimitToSkill[effect_value] = true; - Shout("BONUS Set Limit = %i", effect_value); } break; }