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Add a hard off for NPC scaling for Merc/Bot
They don't need it. We may want to add this to actually be in the DB for normal NPCs in the future.
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@@ -468,6 +468,7 @@ public:
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virtual int GetStuckBehavior() const { return NPCTypedata_ours ? NPCTypedata_ours->stuck_behavior : NPCTypedata->stuck_behavior; }
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inline bool IsSkipAutoScale() const { return skip_auto_scale; }
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protected:
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@@ -612,6 +613,7 @@ protected:
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private:
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uint32 loottable_id;
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bool skip_global_loot;
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bool skip_auto_scale;
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bool p_depop;
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};
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