mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-11 03:31:08 +00:00
Add a hard off for NPC scaling for Merc/Bot
They don't need it. We may want to add this to actually be in the DB for normal NPCs in the future.
This commit is contained in:
@@ -239,6 +239,7 @@ NPC::NPC(const NPCType *npc_type_data, Spawn2 *in_respawn, const glm::vec4 &posi
|
||||
p_depop = false;
|
||||
loottable_id = npc_type_data->loottable_id;
|
||||
skip_global_loot = npc_type_data->skip_global_loot;
|
||||
skip_auto_scale = npc_type_data->skip_auto_scale;
|
||||
rare_spawn = npc_type_data->rare_spawn;
|
||||
no_target_hotkey = npc_type_data->no_target_hotkey;
|
||||
primary_faction = 0;
|
||||
|
||||
Reference in New Issue
Block a user