Add a hard off for NPC scaling for Merc/Bot

They don't need it. We may want to add this to actually be in the DB for
normal NPCs in the future.
This commit is contained in:
Michael Cook (mackal)
2019-06-10 00:36:18 -04:00
parent 4627bfe271
commit 290133803e
6 changed files with 11 additions and 1 deletions
+1
View File
@@ -439,6 +439,7 @@ NPCType *Bot::FillNPCTypeStruct(uint32 botSpellsID, std::string botName, std::st
bot_npc_type->skip_global_loot = true;
//bot_npc_type->rare_spawn = false;
bot_npc_type->stuck_behavior = Ground;
bot_npc_type->skip_auto_scale = true;
return bot_npc_type;
}