Client patch prep work for extending usable skill range

This commit is contained in:
Uleat
2013-10-28 05:00:49 -04:00
parent 1c8aaf97bc
commit 28bcf074fc
15 changed files with 122 additions and 39 deletions
+3 -5
View File
@@ -740,8 +740,7 @@ struct BindStruct {
static const uint32 MAX_PP_LANGUAGE = 25; //
static const uint32 MAX_PP_SPELLBOOK = 480; // Confirmed 60 pages on Live now
static const uint32 MAX_PP_MEMSPELL = 10; //was 9 now 10 on Live
static const uint32 MAX_PP_SKILL = 75;
//static const uint32 MAX_PP_SKILL = 100; // actual buffer size
static const uint32 MAX_PP_SKILL = _SkillPacketArraySize; // 100 - actual skills buffer size
static const uint32 MAX_PP_AA_ARRAY = 300; //was 299
static const uint32 MAX_GROUP_MEMBERS = 6;
static const uint32 MAX_RECAST_TYPES = 20;
@@ -861,9 +860,8 @@ struct PlayerProfile_Struct
/*06484*/ uint32 gold_cursor; // Gold Pieces on cursor
/*06488*/ uint32 silver_cursor; // Silver Pieces on cursor
/*06492*/ uint32 copper_cursor; // Copper Pieces on cursor
/*06496*/ uint32 skills[MAX_PP_SKILL]; // [300] List of skills
/*06796*/ uint8 unknown04760[236];
///*06896*/ uint8 unknown04760[136];
/*06496*/ uint32 skills[MAX_PP_SKILL]; // [400] List of skills // 100 dword buffer
/*06896*/ uint8 unknown04760[136];
/*07032*/ uint32 toxicity; // Potion Toxicity (15=too toxic, each potion adds 3)
/*07036*/ uint32 thirst_level; // Drink (ticks till next drink)
/*07040*/ uint32 hunger_level; // Food (ticks till next eat)