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Client patch prep work for extending usable skill range
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@@ -1031,6 +1031,21 @@ ENCODE(OP_PlayerProfile)
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outapp->WriteUInt32(emu->skills[r]);
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}
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/*
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// SKILLS TEST
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outapp->WriteUInt32(5); // SkillRemoveTrap
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outapp->WriteUInt32(10); // SkillTripleAttack
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outapp->WriteUInt32(15); // Skill2HPiercing
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outapp->WriteUInt32(20); // SkillNone
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// Write zeroes for the rest of the skills
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for(uint32 r = 0; r < structs::MAX_PP_SKILL - MAX_PP_SKILL - 4; r++)
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{
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outapp->WriteUInt32(emu->skills[r]);
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}
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// END TEST
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*/
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outapp->WriteUInt32(25); // Unknown count
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for(uint32 r = 0; r < 25; r++)
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