mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-22 16:28:28 +00:00
Detached direct packet routing for some older client opcodes
This commit is contained in:
+256
-13
@@ -18,15 +18,15 @@ namespace Client62
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static OpcodeManager *opcodes = nullptr;
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static Strategy struct_strategy;
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char* SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 depth);
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char* SerializeItem(const ItemInst *inst, int16 slot_id_in, uint32 *length, uint8 depth);
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// server to client inventory location converters
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static inline uint32 ServerToClient62Slot(uint32 ServerSlot);
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static inline uint32 ServerToClient62CorpseSlot(uint32 ServerCorpse);
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static inline int16 ServerToClient62Slot(uint32 ServerSlot);
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static inline int16 ServerToClient62CorpseSlot(uint32 ServerCorpse);
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// client to server inventory location converters
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static inline uint32 Client62ToServerSlot(uint32 Client62Slot);
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static inline uint32 Client62ToServerCorpseSlot(uint32 Client62Corpse);
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static inline uint32 Client62ToServerSlot(int16 Client62Slot);
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static inline uint32 Client62ToServerCorpseSlot(int16 Client62Corpse);
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void Register(EQStreamIdentifier &into)
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{
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@@ -131,6 +131,31 @@ namespace Client62
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FINISH_ENCODE();
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}
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ENCODE(OP_AdventureMerchantSell)
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{
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ENCODE_LENGTH_EXACT(Adventure_Sell_Struct);
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SETUP_DIRECT_ENCODE(Adventure_Sell_Struct, structs::Adventure_Sell_Struct);
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eq->unknown000 = 1;
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OUT(npcid);
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eq->slot = ServerToClient62Slot(emu->slot);
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OUT(charges);
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OUT(sell_price);
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FINISH_ENCODE();
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}
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ENCODE(OP_ApplyPoison)
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{
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ENCODE_LENGTH_EXACT(ApplyPoison_Struct);
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SETUP_DIRECT_ENCODE(ApplyPoison_Struct, structs::ApplyPoison_Struct);
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eq->inventorySlot = ServerToClient62Slot(emu->inventorySlot);
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OUT(success);
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FINISH_ENCODE();
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}
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ENCODE(OP_BazaarSearch)
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{
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EQApplicationPacket *in = *p;
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@@ -234,6 +259,20 @@ namespace Client62
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dest->FastQueuePacket(&in, ack_req);
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}
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ENCODE(OP_DeleteCharge) { ENCODE_FORWARD(OP_MoveItem); }
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ENCODE(OP_DeleteItem)
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{
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ENCODE_LENGTH_EXACT(DeleteItem_Struct);
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SETUP_DIRECT_ENCODE(DeleteItem_Struct, structs::DeleteItem_Struct);
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eq->from_slot = ServerToClient62Slot(emu->from_slot);
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eq->to_slot = ServerToClient62Slot(emu->to_slot);
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OUT(number_in_stack);
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FINISH_ENCODE();
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}
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ENCODE(OP_DeleteSpawn)
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{
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SETUP_DIRECT_ENCODE(DeleteSpawn_Struct, structs::DeleteSpawn_Struct);
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@@ -400,6 +439,31 @@ namespace Client62
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FINISH_ENCODE();
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}
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ENCODE(OP_LootItem)
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{
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ENCODE_LENGTH_EXACT(LootingItem_Struct);
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SETUP_DIRECT_ENCODE(LootingItem_Struct, structs::LootingItem_Struct);
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OUT(lootee);
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OUT(looter);
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eq->slot_id = emu->slot_id;
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OUT(auto_loot);
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FINISH_ENCODE();
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}
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ENCODE(OP_MoveItem)
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{
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ENCODE_LENGTH_EXACT(MoveItem_Struct);
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SETUP_DIRECT_ENCODE(MoveItem_Struct, structs::MoveItem_Struct);
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eq->from_slot = ServerToClient62Slot(emu->from_slot);
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eq->to_slot = ServerToClient62Slot(emu->to_slot);
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OUT(number_in_stack);
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FINISH_ENCODE();
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}
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ENCODE(OP_NewSpawn) { ENCODE_FORWARD(OP_ZoneSpawns); }
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ENCODE(OP_OnLevelMessage)
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@@ -616,6 +680,7 @@ namespace Client62
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ENCODE(OP_ReadBook)
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{
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// no apparent slot translation needed -U
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EQApplicationPacket *in = *p;
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*p = nullptr;
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@@ -732,6 +797,19 @@ namespace Client62
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FINISH_ENCODE();
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}
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ENCODE(OP_ShopPlayerSell)
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{
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ENCODE_LENGTH_EXACT(Merchant_Purchase_Struct);
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SETUP_DIRECT_ENCODE(Merchant_Purchase_Struct, structs::Merchant_Purchase_Struct);
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OUT(npcid);
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eq->itemslot = ServerToClient62Slot(emu->itemslot);
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OUT(quantity);
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OUT(price);
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FINISH_ENCODE();
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}
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ENCODE(OP_Track)
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{
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EQApplicationPacket *in = *p;
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@@ -764,6 +842,19 @@ namespace Client62
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dest->FastQueuePacket(&in, ack_req);
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}
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ENCODE(OP_TributeItem)
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{
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ENCODE_LENGTH_EXACT(TributeItem_Struct);
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SETUP_DIRECT_ENCODE(TributeItem_Struct, structs::TributeItem_Struct);
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eq->slot = ServerToClient62Slot(emu->slot);
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OUT(quantity);
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OUT(tribute_master_id);
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OUT(tribute_points);
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FINISH_ENCODE();
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}
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ENCODE(OP_WearChange)
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{
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ENCODE_LENGTH_EXACT(WearChange_Struct);
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@@ -875,6 +966,59 @@ namespace Client62
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}
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// DECODE methods
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DECODE(OP_AdventureMerchantSell)
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{
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DECODE_LENGTH_EXACT(structs::Adventure_Sell_Struct);
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SETUP_DIRECT_DECODE(Adventure_Sell_Struct, structs::Adventure_Sell_Struct);
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IN(npcid);
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emu->slot = Client62ToServerSlot(eq->slot);
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IN(charges);
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IN(sell_price);
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FINISH_DIRECT_DECODE();
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}
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DECODE(OP_ApplyPoison)
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{
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DECODE_LENGTH_EXACT(structs::ApplyPoison_Struct);
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SETUP_DIRECT_DECODE(ApplyPoison_Struct, structs::ApplyPoison_Struct);
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emu->inventorySlot = Client62ToServerSlot(eq->inventorySlot);
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IN(success);
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FINISH_DIRECT_DECODE();
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}
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#if 0
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// needs to be tested (and OpCode found)
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DECODE(OP_AugmentInfo) { DECODE_FORWARD(OP_ReadBook); }
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#endif
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DECODE(OP_AugmentItem)
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{
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DECODE_LENGTH_EXACT(structs::AugmentItem_Struct);
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SETUP_DIRECT_DECODE(AugmentItem_Struct, structs::AugmentItem_Struct);
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emu->container_slot = Client62ToServerSlot(eq->container_slot);
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emu->augment_slot = eq->augment_slot;
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FINISH_DIRECT_DECODE();
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}
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DECODE(OP_CastSpell)
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{
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DECODE_LENGTH_EXACT(structs::CastSpell_Struct);
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SETUP_DIRECT_DECODE(CastSpell_Struct, structs::CastSpell_Struct);
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IN(slot);
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IN(spell_id);
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emu->inventoryslot = Client62ToServerSlot(eq->inventoryslot);
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IN(target_id);
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FINISH_DIRECT_DECODE();
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}
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DECODE(OP_CharacterCreate)
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{
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DECODE_LENGTH_EXACT(structs::CharCreate_Struct);
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@@ -903,6 +1047,30 @@ namespace Client62
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FINISH_DIRECT_DECODE();
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}
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DECODE(OP_Consume)
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{
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DECODE_LENGTH_EXACT(structs::Consume_Struct);
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SETUP_DIRECT_DECODE(Consume_Struct, structs::Consume_Struct);
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emu->slot = Client62ToServerSlot(eq->slot);
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IN(auto_consumed);
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IN(type);
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FINISH_DIRECT_DECODE();
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}
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DECODE(OP_DeleteItem)
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{
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DECODE_LENGTH_EXACT(structs::DeleteItem_Struct);
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SETUP_DIRECT_DECODE(DeleteItem_Struct, structs::DeleteItem_Struct);
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emu->from_slot = Client62ToServerSlot(eq->from_slot);
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emu->to_slot = Client62ToServerSlot(eq->to_slot);
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IN(number_in_stack);
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FINISH_DIRECT_DECODE();
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}
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DECODE(OP_FaceChange)
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{
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DECODE_LENGTH_EXACT(structs::FaceChange_Struct);
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@@ -935,8 +1103,36 @@ namespace Client62
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FINISH_DIRECT_DECODE();
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}
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DECODE(OP_LootItem)
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{
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DECODE_LENGTH_EXACT(structs::LootingItem_Struct);
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SETUP_DIRECT_DECODE(LootingItem_Struct, structs::LootingItem_Struct);
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IN(lootee);
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IN(looter);
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emu->slot_id = eq->slot_id;
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IN(auto_loot);
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FINISH_DIRECT_DECODE();
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}
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DECODE(OP_MoveItem)
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{
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DECODE_LENGTH_EXACT(structs::MoveItem_Struct);
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SETUP_DIRECT_DECODE(MoveItem_Struct, structs::MoveItem_Struct);
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_log(NET__ERROR, "Moved item from %u to %u", eq->from_slot, eq->to_slot);
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emu->from_slot = Client62ToServerSlot(eq->from_slot);
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emu->to_slot = Client62ToServerSlot(eq->to_slot);
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IN(number_in_stack);
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FINISH_DIRECT_DECODE();
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}
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DECODE(OP_ReadBook)
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{
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// no apparent slot translation needed -U
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DECODE_LENGTH_ATLEAST(structs::BookRequest_Struct);
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SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
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@@ -964,6 +1160,43 @@ namespace Client62
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FINISH_DIRECT_DECODE();
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}
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DECODE(OP_ShopPlayerSell)
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{
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DECODE_LENGTH_EXACT(structs::Merchant_Purchase_Struct);
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SETUP_DIRECT_DECODE(Merchant_Purchase_Struct, structs::Merchant_Purchase_Struct);
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IN(npcid);
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emu->itemslot = Client62ToServerSlot(eq->itemslot);
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IN(quantity);
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IN(price);
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FINISH_DIRECT_DECODE();
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}
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DECODE(OP_TradeSkillCombine)
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{
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DECODE_LENGTH_EXACT(structs::NewCombine_Struct);
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SETUP_DIRECT_DECODE(NewCombine_Struct, structs::NewCombine_Struct);
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emu->container_slot = Client62ToServerSlot(eq->container_slot);
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IN(guildtribute_slot);
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FINISH_DIRECT_DECODE();
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}
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DECODE(OP_TributeItem)
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{
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DECODE_LENGTH_EXACT(structs::TributeItem_Struct);
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SETUP_DIRECT_DECODE(TributeItem_Struct, structs::TributeItem_Struct);
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emu->slot = Client62ToServerSlot(eq->slot);
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IN(quantity);
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IN(tribute_master_id);
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IN(tribute_points);
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FINISH_DIRECT_DECODE();
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}
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DECODE(OP_WearChange)
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{
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DECODE_LENGTH_EXACT(structs::WearChange_Struct);
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@@ -992,13 +1225,14 @@ namespace Client62
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}
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// file scope helper methods
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char *SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 depth)
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char *SerializeItem(const ItemInst *inst, int16 slot_id_in, uint32 *length, uint8 depth)
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{
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char *serialization = nullptr;
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char *instance = nullptr;
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const char *protection = (const char *)"\\\\\\\\\\";
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char *sub_items[10] = { nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr };
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bool stackable = inst->IsStackable();
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int16 slot_id = ServerToClient62Slot(slot_id_in);
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uint32 merchant_slot = inst->GetMerchantSlot();
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int16 charges = inst->GetCharges();
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const Item_Struct *item = inst->GetItem();
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@@ -1009,7 +1243,8 @@ namespace Client62
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"%i|%i|%i|%i|%i|%i|%i|%i|%i|%i|",
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stackable ? charges : 1,
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0,
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(merchant_slot == 0) ? slot_id : merchant_slot,
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//(merchant_slot == 0) ? slot_id : merchant_slot, // change when translator activated
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(merchant_slot == 0) ? slot_id_in : merchant_slot,
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inst->GetPrice(),
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(merchant_slot == 0) ? 1 : inst->GetMerchantCount(),
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0,
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@@ -1075,22 +1310,30 @@ namespace Client62
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return serialization;
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}
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static inline uint32 ServerToClient62Slot(uint32 ServerSlot)
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static inline int16 ServerToClient62Slot(uint32 ServerSlot)
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{
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//uint32 Client62Slot;
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//int16 Client62Slot;
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if (ServerSlot == INVALID_INDEX)
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return INVALID_INDEX;
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return ServerSlot; // deprecated
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}
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static inline uint32 ServerToClient62CorpseSlot(uint32 ServerCorpse)
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static inline int16 ServerToClient62CorpseSlot(uint32 ServerCorpse)
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{
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//uint32 Client62Corpse;
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//int16 Client62Corpse;
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}
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static inline uint32 Client62ToServerSlot(uint32 Client62Slot)
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static inline uint32 Client62ToServerSlot(int16 Client62Slot)
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{
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//uint32 ServerSlot;
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if (Client62Slot == INVALID_INDEX)
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return INVALID_INDEX;
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return Client62Slot; // deprecated
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}
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static inline uint32 Client62ToServerCorpseSlot(uint32 Client62Corpse)
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static inline uint32 Client62ToServerCorpseSlot(int16 Client62Corpse)
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{
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//uint32 ServerCorpse;
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}
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