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Detached direct packet routing for some older client opcodes
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+16
-13
@@ -1449,17 +1449,18 @@ struct BulkItemPacket_Struct
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struct Consume_Struct
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{
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/*0000*/ uint32 slot;
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/*0004*/ uint32 auto_consumed; // 0xffffffff when auto eating e7030000 when right click
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/*0008*/ uint8 c_unknown1[4];
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/*0012*/ uint8 type; // 0x01=Food 0x02=Water
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/*0013*/ uint8 unknown13[3];
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/*0000*/ uint32 slot;
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/*0004*/ uint32 auto_consumed; // 0xffffffff when auto eating e7030000 when right click
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/*0008*/ uint8 c_unknown1[4];
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/*0012*/ uint8 type; // 0x01=Food 0x02=Water
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/*0013*/ uint8 unknown13[3];
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};
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struct DeleteItem_Struct {
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/*0000*/ uint32 from_slot;
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/*0004*/ uint32 to_slot;
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/*0008*/ uint32 number_in_stack;
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/*0000*/ uint32 from_slot;
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/*0004*/ uint32 to_slot;
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/*0008*/ uint32 number_in_stack;
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/*0012*/
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};
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struct MoveItem_Struct
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@@ -1467,16 +1468,18 @@ struct MoveItem_Struct
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/*0000*/ uint32 from_slot;
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/*0004*/ uint32 to_slot;
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/*0008*/ uint32 number_in_stack;
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/*0012*/
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};
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// both MoveItem_Struct/DeleteItem_Struct server structures will be changing to a structure-based slot format..this will
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// be used for handling SoF/SoD/etc... time stamps sent using the MoveItem_Struct format. (nothing will be done with this
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// info at the moment..but, it forwards it on to the server for handling/future use)
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// info at the moment..but, it is forwarded on to the server for handling/future use)
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struct ClientTimeStamp_Struct
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{
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/*0000*/ uint32 from_slot;
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/*0004*/ uint32 to_slot;
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/*0008*/ uint32 number_in_stack;
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/*0000*/ uint32 from_slot;
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/*0004*/ uint32 to_slot;
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/*0008*/ uint32 number_in_stack;
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/*0012*/
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};
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//
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@@ -3400,7 +3403,7 @@ struct Split_Struct
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*/
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struct NewCombine_Struct {
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/*00*/ int16 container_slot;
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/*02*/ char unknown02[2];
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/*02*/ int16 guildtribute_slot;
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/*04*/
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};
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