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[Cleanup] "equipped" not "equiped", "dual" not "duel". (#3149)
* [Cleanup] "equipped" not "equiped", "dual" not "duel". # Notes - These are spelled incorrectly. * Update spdat.h * Formatting further. * Update api_service.cpp
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+6
-6
@@ -2170,14 +2170,14 @@ bool Lua_Mob::IsTargetable() {
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return self->IsTargetable();
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}
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bool Lua_Mob::HasShieldEquiped() {
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bool Lua_Mob::HasShieldEquipped() {
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Lua_Safe_Call_Bool();
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return self->HasShieldEquiped();
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return self->HasShieldEquipped();
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}
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bool Lua_Mob::HasTwoHandBluntEquiped() {
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bool Lua_Mob::HasTwoHandBluntEquipped() {
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Lua_Safe_Call_Bool();
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return self->HasTwoHandBluntEquiped();
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return self->HasTwoHandBluntEquipped();
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}
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bool Lua_Mob::HasTwoHanderEquipped() {
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@@ -3321,9 +3321,9 @@ luabind::scope lua_register_mob() {
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.def("HasOwner", (bool(Lua_Mob::*)(void))&Lua_Mob::HasOwner)
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.def("HasPet", (bool(Lua_Mob::*)(void))&Lua_Mob::HasPet)
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.def("HasProcs", &Lua_Mob::HasProcs)
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.def("HasShieldEquiped", (bool(Lua_Mob::*)(void))&Lua_Mob::HasShieldEquiped)
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.def("HasShieldEquipped", (bool(Lua_Mob::*)(void))&Lua_Mob::HasShieldEquipped)
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.def("HasTimer", &Lua_Mob::HasTimer)
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.def("HasTwoHandBluntEquiped", (bool(Lua_Mob::*)(void))&Lua_Mob::HasTwoHandBluntEquiped)
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.def("HasTwoHandBluntEquipped", (bool(Lua_Mob::*)(void))&Lua_Mob::HasTwoHandBluntEquipped)
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.def("HasTwoHanderEquipped", (bool(Lua_Mob::*)(void))&Lua_Mob::HasTwoHanderEquipped)
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.def("Heal", &Lua_Mob::Heal)
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.def("HealDamage", (void(Lua_Mob::*)(uint64))&Lua_Mob::HealDamage)
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