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More log replacements
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+3
-3
@@ -651,7 +651,7 @@ bool Client::SendAllPackets() {
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eqs->FastQueuePacket((EQApplicationPacket **)&cp->app, cp->ack_req);
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iterator.RemoveCurrent();
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#if EQDEBUG >= 6
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LogFile->write(EQEmuLog::Normal, "Transmitting a packet");
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logger.Log(EQEmuLogSys::Normal, "Transmitting a packet");
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#endif
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}
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return true;
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@@ -1918,7 +1918,7 @@ void Client::ReadBook(BookRequest_Struct *book) {
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if (booktxt2[0] != '\0') {
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#if EQDEBUG >= 6
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LogFile->write(EQEmuLog::Normal,"Client::ReadBook() textfile:%s Text:%s", txtfile, booktxt2.c_str());
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logger.Log(EQEmuLogSys::Normal, "Client::ReadBook() textfile:%s Text:%s", txtfile, booktxt2.c_str());
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#endif
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_ReadBook, length + sizeof(BookText_Struct));
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@@ -2371,7 +2371,7 @@ uint16 Client::GetMaxSkillAfterSpecializationRules(SkillUseTypes skillid, uint16
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Save();
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LogFile->write(EQEmuLog::Normal, "Reset %s's caster specialization skills to 1. "
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logger.Log(EQEmuLogSys::Normal, "Reset %s's caster specialization skills to 1. "
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"Too many specializations skills were above 50.", GetCleanName());
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}
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