Fix Shield Specialist related SPAs

This commit is contained in:
Michael Cook (mackal)
2016-12-08 22:36:47 -05:00
parent ab0f883191
commit 26985496d1
6 changed files with 14 additions and 36 deletions
+5 -23
View File
@@ -940,12 +940,8 @@ void Mob::ApplyAABonuses(const AA::Rank &rank, StatBonuses *newbon)
case SE_ShieldBlock:
newbon->ShieldBlock += base1;
break;
case SE_ShieldEquipHateMod:
newbon->ShieldEquipHateMod += base1;
break;
case SE_ShieldEquipDmgMod:
newbon->ShieldEquipDmgMod[0] += base1;
newbon->ShieldEquipDmgMod[1] += base2;
newbon->ShieldEquipDmgMod += base1;
break;
case SE_SecondaryDmgInc:
newbon->SecondaryDmgInc = true;
@@ -2655,13 +2651,8 @@ void Mob::ApplySpellsBonuses(uint16 spell_id, uint8 casterlevel, StatBonuses *ne
new_bonus->ShieldBlock += effect_value;
break;
case SE_ShieldEquipHateMod:
new_bonus->ShieldEquipHateMod += effect_value;
break;
case SE_ShieldEquipDmgMod:
new_bonus->ShieldEquipDmgMod[0] += effect_value;
new_bonus->ShieldEquipDmgMod[1] += base2;
new_bonus->ShieldEquipDmgMod += effect_value;
break;
case SE_BlockBehind:
@@ -4555,19 +4546,10 @@ void Mob::NegateSpellsBonuses(uint16 spell_id)
itembonuses.DoubleRangedAttack = effect_value;
break;
case SE_ShieldEquipHateMod:
spellbonuses.ShieldEquipHateMod = effect_value;
aabonuses.ShieldEquipHateMod = effect_value;
itembonuses.ShieldEquipHateMod = effect_value;
break;
case SE_ShieldEquipDmgMod:
spellbonuses.ShieldEquipDmgMod[0] = effect_value;
spellbonuses.ShieldEquipDmgMod[1] = effect_value;
aabonuses.ShieldEquipDmgMod[0] = effect_value;
aabonuses.ShieldEquipDmgMod[1] = effect_value;
itembonuses.ShieldEquipDmgMod[0] = effect_value;
itembonuses.ShieldEquipDmgMod[1] = effect_value;
spellbonuses.ShieldEquipDmgMod = effect_value;
aabonuses.ShieldEquipDmgMod = effect_value;
itembonuses.ShieldEquipDmgMod = effect_value;
break;
case SE_TriggerMeleeThreshold: