Removed a usage of Mob::DistNoRoot and used ComparativeDistance instead

This commit is contained in:
Arthur Ice 2015-01-17 18:05:03 -08:00
parent f1937335dd
commit 254ec5997c

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@ -296,7 +296,7 @@ bool Mob::CheckWillAggro(Mob *mob) {
return(false);
}
float dist2 = mob->DistNoRoot(*this);
float dist2 = ComparativeDistance(mob->GetPosition(), m_Position);
float iAggroRange2 = iAggroRange*iAggroRange;
if( dist2 > iAggroRange2 ) {