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pets.cpp & .h include header cleanup
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@ -17,7 +17,6 @@
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*/
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*/
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#include "../common/debug.h"
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#include "../common/debug.h"
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#include "../common/misc_functions.h"
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#include "../common/spdat.h"
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#include "../common/spdat.h"
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#include "../common/string_util.h"
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#include "../common/string_util.h"
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#include "../common/types.h"
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#include "../common/types.h"
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@ -27,7 +26,6 @@
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#include "mob.h"
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#include "mob.h"
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#include "pets.h"
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#include "pets.h"
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#include "worldserver.h"
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#include "zonedb.h"
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#include "zonedb.h"
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#ifndef WIN32
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#ifndef WIN32
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@ -22,6 +22,9 @@
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#define PET_HOLD_ON 27
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#define PET_HOLD_ON 27
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#define PET_HOLD_OFF 28
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#define PET_HOLD_OFF 28
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class Mob;
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struct NPCType;
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class Pet : public NPC {
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class Pet : public NPC {
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public:
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public:
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Pet(NPCType *type_data, Mob *owner, PetType type, uint16 spell_id, int16 power);
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Pet(NPCType *type_data, Mob *owner, PetType type, uint16 spell_id, int16 power);
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