Working on world <-> zone communication needs a ton of work really need to rewrite how world works with zones.

This commit is contained in:
KimLS
2017-01-02 22:38:47 -08:00
parent 0264c0d60a
commit 2447c38c82
28 changed files with 3080 additions and 3304 deletions
+115 -200
View File
@@ -26,9 +26,8 @@
#include "../common/string_util.h"
#include "../common/random.h"
extern uint32 numzones;
extern uint32 numzones;
extern bool holdzones;
extern ConsoleList console_list;
extern EQEmu::Random emu_random;
void CatchSignal(int sig_num);
@@ -61,17 +60,27 @@ void ZSList::ShowUpTime(WorldTCPConnection* con, const char* adminname) {
}
void ZSList::Add(ZoneServer* zoneserver) {
list.Insert(zoneserver);
zoneserver->SendGroupIDs(); //send its initial set of group ids
list.push_back(std::unique_ptr<ZoneServer>(zoneserver));
zoneserver->SendGroupIDs();
}
void ZSList::Remove(const std::string &uuid)
{
auto iter = list.begin();
while (iter != list.end()) {
if ((*iter)->GetUUID().compare(uuid) == 0) {
list.erase(iter);
return;
}
iter++;
}
}
void ZSList::KillAll() {
LinkedListIterator<ZoneServer*> iterator(list);
iterator.Reset();
while(iterator.MoreElements()) {
iterator.GetData()->Disconnect();
iterator.RemoveCurrent();
auto iterator = list.begin();
while(iterator != list.end()) {
(*iterator)->Disconnect();
iterator = list.erase(iterator);
numzones--;
}
}
@@ -88,159 +97,120 @@ void ZSList::Process() {
Process();
CatchSignal(2);
}
if(reminder && reminder->Check() && shutdowntimer){
SendEmoteMessage(0,0,0,15,"<SYSTEMWIDE MESSAGE>:SYSTEM MSG:World coming down, everyone log out now. World will shut down in %i minutes...", ((shutdowntimer->GetRemainingTime()/1000) / 60));
}
LinkedListIterator<ZoneServer*> iterator(list);
iterator.Reset();
while(iterator.MoreElements()) {
if (!iterator.GetData()->Process()) {
ZoneServer* zs = iterator.GetData();
struct in_addr in;
in.s_addr = zs->GetIP();
Log.Out(Logs::Detail, Logs::World_Server,"Removing zoneserver #%d at %s:%d",zs->GetID(),zs->GetCAddress(),zs->GetCPort());
zs->LSShutDownUpdate(zs->GetZoneID());
if (holdzones){
Log.Out(Logs::Detail, Logs::World_Server,"Hold Zones mode is ON - rebooting lost zone");
if(!zs->IsStaticZone())
RebootZone(inet_ntoa(in),zs->GetCPort(),zs->GetCAddress(),zs->GetID());
else
RebootZone(inet_ntoa(in),zs->GetCPort(),zs->GetCAddress(),zs->GetID(),database.GetZoneID(zs->GetZoneName()));
}
iterator.RemoveCurrent();
numzones--;
}
else {
iterator.Advance();
}
}
}
bool ZSList::SendPacket(ServerPacket* pack) {
LinkedListIterator<ZoneServer*> iterator(list);
iterator.Reset();
while(iterator.MoreElements()) {
iterator.GetData()->SendPacket(pack);
iterator.Advance();
auto iterator = list.begin();
while (iterator != list.end()) {
(*iterator)->SendPacket(pack);
iterator++;
}
return true;
}
bool ZSList::SendPacket(uint32 ZoneID, ServerPacket* pack) {
LinkedListIterator<ZoneServer*> iterator(list);
iterator.Reset();
while(iterator.MoreElements()) {
if (iterator.GetData()->GetZoneID() == ZoneID) {
ZoneServer* tmp = iterator.GetData();
return(tmp->SendPacket(pack));
auto iterator = list.begin();
while (iterator != list.end()) {
if ((*iterator)->GetZoneID() == ZoneID) {
ZoneServer* tmp = (*iterator).get();
tmp->SendPacket(pack);
return true;
}
iterator.Advance();
iterator++;
}
return(false);
}
bool ZSList::SendPacket(uint32 ZoneID, uint16 instanceID, ServerPacket* pack) {
LinkedListIterator<ZoneServer*> iterator(list);
iterator.Reset();
if(instanceID != 0)
{
while(iterator.MoreElements()) {
if(iterator.GetData()->GetInstanceID() == instanceID) {
ZoneServer* tmp = iterator.GetData();
return(tmp->SendPacket(pack));
auto iterator = list.begin();
while (iterator != list.end()) {
if((*iterator)->GetInstanceID() == instanceID) {
ZoneServer* tmp = (*iterator).get();
tmp->SendPacket(pack);
return true;
}
iterator.Advance();
iterator++;
}
}
else
{
while(iterator.MoreElements()) {
if (iterator.GetData()->GetZoneID() == ZoneID
&& iterator.GetData()->GetInstanceID() == 0) {
ZoneServer* tmp = iterator.GetData();
return(tmp->SendPacket(pack));
auto iterator = list.begin();
while (iterator != list.end()) {
if ((*iterator)->GetZoneID() == ZoneID
&& (*iterator)->GetInstanceID() == 0) {
ZoneServer* tmp = (*iterator).get();
tmp->SendPacket(pack);
return true;
}
iterator.Advance();
iterator++;
}
}
return(false);
}
ZoneServer* ZSList::FindByName(const char* zonename) {
LinkedListIterator<ZoneServer*> iterator(list);
iterator.Reset();
while(iterator.MoreElements())
{
if (strcasecmp(iterator.GetData()->GetZoneName(), zonename) == 0) {
ZoneServer* tmp = iterator.GetData();
auto iterator = list.begin();
while (iterator != list.end()) {
if (strcasecmp((*iterator)->GetZoneName(), zonename) == 0) {
ZoneServer* tmp = (*iterator).get();
return tmp;
}
iterator.Advance();
iterator++;
}
return 0;
}
ZoneServer* ZSList::FindByID(uint32 ZoneID) {
LinkedListIterator<ZoneServer*> iterator(list);
iterator.Reset();
while(iterator.MoreElements()) {
if (iterator.GetData()->GetID() == ZoneID) {
ZoneServer* tmp = iterator.GetData();
auto iterator = list.begin();
while (iterator != list.end()) {
if ((*iterator)->GetID() == ZoneID) {
ZoneServer* tmp = (*iterator).get();
return tmp;
}
iterator.Advance();
iterator++;
}
return 0;
}
ZoneServer* ZSList::FindByZoneID(uint32 ZoneID) {
LinkedListIterator<ZoneServer*> iterator(list);
iterator.Reset();
while(iterator.MoreElements())
{
ZoneServer* tmp = iterator.GetData();
auto iterator = list.begin();
while (iterator != list.end()) {
ZoneServer* tmp = (*iterator).get();
if (tmp->GetZoneID() == ZoneID && tmp->GetInstanceID() == 0) {
return tmp;
}
iterator.Advance();
iterator++;
}
return 0;
}
ZoneServer* ZSList::FindByPort(uint16 port) {
LinkedListIterator<ZoneServer*> iterator(list);
iterator.Reset();
while(iterator.MoreElements())
{
if (iterator.GetData()->GetCPort() == port) {
ZoneServer* tmp = iterator.GetData();
auto iterator = list.begin();
while (iterator != list.end()) {
if ((*iterator)->GetCPort() == port) {
ZoneServer* tmp = (*iterator).get();
return tmp;
}
iterator.Advance();
iterator++;
}
return 0;
}
ZoneServer* ZSList::FindByInstanceID(uint32 InstanceID)
{
LinkedListIterator<ZoneServer*> iterator(list);
iterator.Reset();
while(iterator.MoreElements())
{
if (iterator.GetData()->GetInstanceID() == InstanceID) {
ZoneServer* tmp = iterator.GetData();
auto iterator = list.begin();
while (iterator != list.end()) {
if ((*iterator)->GetInstanceID() == InstanceID) {
ZoneServer* tmp = (*iterator).get();
return tmp;
}
iterator.Advance();
iterator++;
}
return 0;
}
@@ -283,11 +253,6 @@ void ZSList::ListLockedZones(const char* to, WorldTCPConnection* connection) {
}
void ZSList::SendZoneStatus(const char* to, int16 admin, WorldTCPConnection* connection) {
LinkedListIterator<ZoneServer*> iterator(list);
struct in_addr in;
iterator.Reset();
char locked[4];
if (WorldConfig::get()->Locked == true){
strcpy(locked, "Yes");
@@ -318,9 +283,10 @@ void ZSList::SendZoneStatus(const char* to, int16 admin, WorldTCPConnection* con
ZoneServer* zone_server_data = 0;
while (iterator.MoreElements()) {
zone_server_data = iterator.GetData();
in.s_addr = zone_server_data->GetIP();
auto iterator = list.begin();
while (iterator != list.end()) {
zone_server_data = (*iterator).get();
auto addr = zone_server_data->GetIP();
if (zone_server_data->IsStaticZone()){
z++;
@@ -352,7 +318,7 @@ void ZSList::SendZoneStatus(const char* to, int16 admin, WorldTCPConnection* con
"#%-3i :: %s :: %15s:%-5i :: %2i :: %s:%i :: %s :: (%u)",
zone_server_data->GetID(),
is_static_string,
inet_ntoa(in),
addr.c_str(),
zone_server_data->GetPort(),
zone_server_data->NumPlayers(),
zone_server_data->GetCAddress(),
@@ -398,7 +364,7 @@ void ZSList::SendZoneStatus(const char* to, int16 admin, WorldTCPConnection* con
x++;
}
y++;
iterator.Advance();
iterator++;
}
if (connection->IsConsole()){
@@ -462,9 +428,7 @@ void ZSList::SendChannelMessageRaw(const char* from, const char* to, uint8 chan_
scm->language = language;
scm->chan_num = chan_num;
strcpy(&scm->message[0], message);
if (scm->chan_num == 5 || scm->chan_num == 6 || scm->chan_num == 11) {
console_list.SendChannelMessage(scm);
}
pack->Deflate();
SendPacket(pack);
delete pack;
@@ -496,13 +460,6 @@ void ZSList::SendEmoteMessageRaw(const char* to, uint32 to_guilddbid, int16 to_m
ServerEmoteMessage_Struct* sem = (ServerEmoteMessage_Struct*) pack->pBuffer;
if (to) {
if (to[0] == '*') {
Console* con = console_list.FindByAccountName(&to[1]);
if (con)
con->SendEmoteMessageRaw(to, to_guilddbid, to_minstatus, type, message);
delete pack;
return;
}
strcpy((char *) sem->to, to);
}
else {
@@ -519,8 +476,6 @@ void ZSList::SendEmoteMessageRaw(const char* to, uint32 to_guilddbid, int16 to_m
pack->Deflate();
if (tempto[0] == 0) {
SendPacket(pack);
if (to_guilddbid == 0)
console_list.SendEmoteMessageRaw(type, message);
}
else {
ZoneServer* zs = FindByName(to);
@@ -578,24 +533,24 @@ void ZSList::SOPZoneBootup(const char* adminname, uint32 ZoneServerID, const cha
}
void ZSList::RebootZone(const char* ip1,uint16 port,const char* ip2, uint32 skipid, uint32 zoneid){
// get random zone
LinkedListIterator<ZoneServer*> iterator(list);
// get random zone
uint32 x = 0;
iterator.Reset();
while(iterator.MoreElements()) {
auto iterator = list.begin();
while (iterator != list.end()) {
x++;
iterator.Advance();
iterator++;
}
if (x == 0)
return;
auto tmp = new ZoneServer *[x];
uint32 y = 0;
iterator.Reset();
while(iterator.MoreElements()) {
if (!strcmp(iterator.GetData()->GetCAddress(),ip2) && !iterator.GetData()->IsBootingUp() && iterator.GetData()->GetID() != skipid) {
tmp[y++] = iterator.GetData();
iterator = list.begin();
while (iterator != list.end()) {
if (!strcmp((*iterator)->GetCAddress(),ip2) && !(*iterator)->IsBootingUp() && (*iterator)->GetID() != skipid) {
tmp[y++] = (*iterator).get();
}
iterator.Advance();
iterator++;
}
if (y == 0) {
safe_delete_array(tmp);
@@ -645,95 +600,56 @@ uint16 ZSList::GetAvailableZonePort()
uint32 ZSList::TriggerBootup(uint32 iZoneID, uint32 iInstanceID) {
if(iInstanceID > 0)
{
LinkedListIterator<ZoneServer*> iterator(list);
iterator.Reset();
while(iterator.MoreElements()) {
if(iterator.GetData()->GetInstanceID() == iInstanceID)
auto iterator = list.begin();
while (iterator != list.end()) {
if((*iterator)->GetInstanceID() == iInstanceID)
{
return iterator.GetData()->GetID();
return (*iterator)->GetID();
}
iterator.Advance();
iterator++;
}
iterator.Reset();
while(iterator.MoreElements()) {
if (iterator.GetData()->GetZoneID() == 0 && !iterator.GetData()->IsBootingUp()) {
ZoneServer* zone=iterator.GetData();
iterator = list.begin();
while (iterator != list.end()) {
if ((*iterator)->GetZoneID() == 0 && !(*iterator)->IsBootingUp()) {
ZoneServer* zone=(*iterator).get();
zone->TriggerBootup(iZoneID, iInstanceID);
return zone->GetID();
}
iterator.Advance();
iterator++;
}
return 0;
}
else
{
LinkedListIterator<ZoneServer*> iterator(list);
iterator.Reset();
while(iterator.MoreElements()) {
if(iterator.GetData()->GetZoneID() == iZoneID && iterator.GetData()->GetInstanceID() == 0)
auto iterator = list.begin();
while (iterator != list.end()) {
if((*iterator)->GetZoneID() == iZoneID && (*iterator)->GetInstanceID() == 0)
{
return iterator.GetData()->GetID();
return (*iterator)->GetID();
}
iterator.Advance();
iterator++;
}
iterator.Reset();
while(iterator.MoreElements()) {
if (iterator.GetData()->GetZoneID() == 0 && !iterator.GetData()->IsBootingUp()) {
ZoneServer* zone=iterator.GetData();
iterator = list.begin();
while (iterator != list.end()) {
if ((*iterator)->GetZoneID() == 0 && !(*iterator)->IsBootingUp()) {
ZoneServer* zone = (*iterator).get();
zone->TriggerBootup(iZoneID);
return zone->GetID();
}
iterator.Advance();
iterator++;
}
return 0;
}
/*Old Random boot zones use this if your server is distributed across computers.
LinkedListIterator<ZoneServer*> iterator(list);
srand(time(nullptr));
uint32 x = 0;
iterator.Reset();
while(iterator.MoreElements()) {
x++;
iterator.Advance();
}
if (x == 0) {
return 0;
}
ZoneServer** tmp = new ZoneServer*[x];
uint32 y = 0;
iterator.Reset();
while(iterator.MoreElements()) {
if (iterator.GetData()->GetZoneID() == 0 && !iterator.GetData()->IsBootingUp()) {
tmp[y++] = iterator.GetData();
}
iterator.Advance();
}
if (y == 0) {
safe_delete(tmp);
return 0;
}
uint32 z = rand() % y;
tmp[z]->TriggerBootup(iZoneID);
uint32 ret = tmp[z]->GetID();
safe_delete(tmp);
return ret;
*/
}
void ZSList::SendLSZones(){
LinkedListIterator<ZoneServer*> iterator(list);
iterator.Reset();
while(iterator.MoreElements()) {
ZoneServer* zs = iterator.GetData();
auto iterator = list.begin();
while(iterator != list.end()) {
ZoneServer* zs = (*iterator).get();
zs->LSBootUpdate(zs->GetZoneID(),true);
iterator.Advance();
iterator++;
}
}
@@ -742,12 +658,11 @@ int ZSList::GetZoneCount() {
}
void ZSList::GetZoneIDList(std::vector<uint32> &zones) {
LinkedListIterator<ZoneServer*> iterator(list);
iterator.Reset();
while(iterator.MoreElements()) {
ZoneServer* zs = iterator.GetData();
auto iterator = list.begin();
while (iterator != list.end()) {
ZoneServer* zs = (*iterator).get();
zones.push_back(zs->GetID());
iterator.Advance();
iterator++;
}
}