Working on world <-> zone communication needs a ton of work really need to rewrite how world works with zones.

This commit is contained in:
KimLS
2017-01-02 22:38:47 -08:00
parent 0264c0d60a
commit 2447c38c82
28 changed files with 3080 additions and 3304 deletions
+2 -2
View File
@@ -19,7 +19,7 @@
#define WORLDSERVER_H
#include "../common/eq_packet_structs.h"
#include "../common/net/servertalk_server.h"
#include "../common/net/servertalk_client_connection.h"
class WorldServer
{
@@ -35,7 +35,7 @@ class WorldServer
void HandleMessage(uint16 opcode, const EQ::Net::Packet &p);
private:
std::unique_ptr<EQ::Net::ServertalkServer> m_server;
std::unique_ptr<EQ::Net::ServertalkClient> m_connection;
};
#endif