Working on world <-> zone communication needs a ton of work really need to rewrite how world works with zones.

This commit is contained in:
KimLS
2017-01-02 22:38:47 -08:00
parent 0264c0d60a
commit 2447c38c82
28 changed files with 3080 additions and 3304 deletions
+1 -1
View File
@@ -297,7 +297,7 @@ void EQ::Net::ServertalkClient::ProcessMessage(EQ::Net::Packet &p)
auto cb = m_message_callbacks.find(opcode);
if (cb != m_message_callbacks.end()) {
cb->second(opcode, packet);
m_message_callback_any(opcode, packet);
}
#endif
}