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Changed quests/templates to quests/global. Changed default location for plugins to quests/plugins instead of quests. Added a single interpreter for lua instead of multiple ones.
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@@ -52,7 +52,8 @@ private:
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void MapFunctions(lua_State *L);
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std::map<std::string, std::string> vars_;
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std::map<std::string, lua_State*> states_;
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std::map<std::string, bool> loaded_;
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lua_State *L;
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};
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#endif
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