mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-13 10:31:29 +00:00
Some minor format changes to SaveCharacterCorpse
This commit is contained in:
parent
0f196cc995
commit
2211a63fe7
110
zone/zonedb.cpp
110
zone/zonedb.cpp
@ -3415,29 +3415,91 @@ uint32 ZoneDatabase::SaveCharacterCorpse(uint32 charid, const char* charname, ui
|
||||
/* Dump Basic Corpse Data */
|
||||
std::string query = StringFormat(
|
||||
"INSERT INTO `character_corpses` "
|
||||
"SET `charname` = '%s', `zone_id` = %u, `instance_id` = %u, `charid` = %d,"
|
||||
"`x` = %1.1f, `y` = %1.1f, `z` = %1.1f, `heading` = %1.1f,"
|
||||
"`time_of_death` = NOW(), `is_buried` = 0, `is_locked` = %d,"
|
||||
"`exp` = %u, `size` = %f, `level` = %u, `race` = %u, `gender` = %u,"
|
||||
"`class` = %u, `deity` = %u, `texture` = %u, `helm_texture` = %u,"
|
||||
"`copper` = %u, `silver` = %u,`gold` = %u,`platinum` = %u,"
|
||||
"`hair_color` = %u, `beard_color` = %u, `eye_color_1` = %u,"
|
||||
"`eye_color_2` = %u, `hair_style` = %u, `face` = %u,"
|
||||
"`beard` = %u, `drakkin_heritage` = %u, `drakkin_tattoo` = %u,"
|
||||
"`drakkin_details` = %u, `wc_1` = %u, `wc_2` = %u,"
|
||||
"`wc_3` = %u, `wc_4` = %u, `wc_5` = %u, `wc_6` = %u,"
|
||||
"`wc_7` = %u,`wc_8` = %u,`wc_9` = %u",
|
||||
EscapeString(charname).c_str(), zoneid, instanceid, charid,
|
||||
position.x, position.y, position.z, position.w,
|
||||
dbpc->locked, dbpc->exp, dbpc->size, dbpc->level, dbpc->race,
|
||||
dbpc->gender, dbpc->class_, dbpc->deity, dbpc->texture,
|
||||
dbpc->helmtexture, dbpc->copper, dbpc->silver, dbpc->gold,
|
||||
dbpc->plat, dbpc->haircolor, dbpc->beardcolor, dbpc->eyecolor1,
|
||||
dbpc->eyecolor2, dbpc->hairstyle, dbpc->face, dbpc->beard,
|
||||
dbpc->drakkin_heritage, dbpc->drakkin_tattoo, dbpc->drakkin_details,
|
||||
dbpc->item_tint[0].color, dbpc->item_tint[1].color, dbpc->item_tint[2].color,
|
||||
dbpc->item_tint[3].color, dbpc->item_tint[4].color, dbpc->item_tint[5].color,
|
||||
dbpc->item_tint[6].color, dbpc->item_tint[7].color, dbpc->item_tint[8].color);
|
||||
"SET `charname` = '%s', "
|
||||
"`zone_id` = %u, "
|
||||
"`instance_id` = %u, "
|
||||
"`charid` = %d, "
|
||||
"`x` = %1.1f, "
|
||||
"`y` = %1.1f, "
|
||||
"`z` = %1.1f, "
|
||||
"`heading` = %1.1f, "
|
||||
"`time_of_death` = NOW(), "
|
||||
"`is_buried` = 0, "
|
||||
"`is_locked` = %d, "
|
||||
"`exp` = %u, "
|
||||
"`size` = %f, "
|
||||
"`level` = %u, "
|
||||
"`race` = %u, "
|
||||
"`gender` = %u, "
|
||||
"`class` = %u, "
|
||||
"`deity` = %u, "
|
||||
"`texture` = %u, "
|
||||
"`helm_texture` = %u, "
|
||||
"`copper` = %u, "
|
||||
"`silver` = %u, "
|
||||
"`gold` = %u, "
|
||||
"`platinum` = %u, "
|
||||
"`hair_color` = %u, "
|
||||
"`beard_color` = %u, "
|
||||
"`eye_color_1` = %u, "
|
||||
"`eye_color_2` = %u, "
|
||||
"`hair_style` = %u, "
|
||||
"`face` = %u, "
|
||||
"`beard` = %u, "
|
||||
"`drakkin_heritage` = %u, "
|
||||
"`drakkin_tattoo` = %u, "
|
||||
"`drakkin_details` = %u, "
|
||||
"`wc_1` = %u, "
|
||||
"`wc_2` = %u, "
|
||||
"`wc_3` = %u, "
|
||||
"`wc_4` = %u, "
|
||||
"`wc_5` = %u, "
|
||||
"`wc_6` = %u, "
|
||||
"`wc_7` = %u, "
|
||||
"`wc_8` = %u, "
|
||||
"`wc_9` = %u ",
|
||||
EscapeString(charname).c_str(),
|
||||
zoneid,
|
||||
instanceid,
|
||||
charid,
|
||||
position.x,
|
||||
position.y,
|
||||
position.z,
|
||||
position.w,
|
||||
dbpc->locked,
|
||||
dbpc->exp,
|
||||
dbpc->size,
|
||||
dbpc->level,
|
||||
dbpc->race,
|
||||
dbpc->gender,
|
||||
dbpc->class_,
|
||||
dbpc->deity,
|
||||
dbpc->texture,
|
||||
dbpc->helmtexture,
|
||||
dbpc->copper,
|
||||
dbpc->silver,
|
||||
dbpc->gold,
|
||||
dbpc->plat,
|
||||
dbpc->haircolor,
|
||||
dbpc->beardcolor,
|
||||
dbpc->eyecolor1,
|
||||
dbpc->eyecolor2,
|
||||
dbpc->hairstyle,
|
||||
dbpc->face,
|
||||
dbpc->beard,
|
||||
dbpc->drakkin_heritage,
|
||||
dbpc->drakkin_tattoo,
|
||||
dbpc->drakkin_details,
|
||||
dbpc->item_tint[0].color,
|
||||
dbpc->item_tint[1].color,
|
||||
dbpc->item_tint[2].color,
|
||||
dbpc->item_tint[3].color,
|
||||
dbpc->item_tint[4].color,
|
||||
dbpc->item_tint[5].color,
|
||||
dbpc->item_tint[6].color,
|
||||
dbpc->item_tint[7].color,
|
||||
dbpc->item_tint[8].color
|
||||
);
|
||||
auto results = QueryDatabase(query);
|
||||
uint32 last_insert_id = results.LastInsertedID();
|
||||
|
||||
@ -3479,7 +3541,9 @@ uint32 ZoneDatabase::SaveCharacterCorpse(uint32 charid, const char* charname, ui
|
||||
);
|
||||
}
|
||||
}
|
||||
if (!corpse_items_query.empty())
|
||||
QueryDatabase(corpse_items_query);
|
||||
|
||||
return last_insert_id;
|
||||
}
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user