mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-26 23:57:17 +00:00
Additional functionality for damage shield and skill damage taken
effects va the npc_spell_effects table. See change log and wiki.
This commit is contained in:
@@ -1,5 +1,10 @@
|
||||
EQEMu Changelog (Started on Sept 24, 2003 15:50)
|
||||
-------------------------------------------------------
|
||||
== 06/13/2014 ==
|
||||
Kayen: For table 'npc_spell_effects_entries' setting se_max for damage shield effects (59) will now determine the DS Type (ie burning)
|
||||
Setting se_max to 1 for SkillDamageTaken effects (127) will allow for stackable mitigation/weakness same as quest function ModSkillDmgTaken.
|
||||
|
||||
|
||||
== 06/8/2014 ==
|
||||
KLS: Changed lua API: eq.get_globals(client, npc) has been removed. Use eq.get_globals(npc, client) instead.
|
||||
There's a bug with something in gcc 4.6.3 (maybe other versions) on x86 that this is attempting to combat.
|
||||
|
||||
Reference in New Issue
Block a user