Additional functionality for damage shield and skill damage taken

effects va the npc_spell_effects table. See change log and wiki.
This commit is contained in:
KayenEQ
2014-06-13 05:32:41 -04:00
parent a1adda36fa
commit 216113e14b
4 changed files with 36 additions and 8 deletions
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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== 06/13/2014 ==
Kayen: For table 'npc_spell_effects_entries' setting se_max for damage shield effects (59) will now determine the DS Type (ie burning)
Setting se_max to 1 for SkillDamageTaken effects (127) will allow for stackable mitigation/weakness same as quest function ModSkillDmgTaken.
== 06/8/2014 ==
KLS: Changed lua API: eq.get_globals(client, npc) has been removed. Use eq.get_globals(npc, client) instead.
There's a bug with something in gcc 4.6.3 (maybe other versions) on x86 that this is attempting to combat.