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[Database] Add heal_amount to character_stats_record (#4986)
* [Database] Add heal_amount to character_stats_record * Update version.h
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@@ -16818,6 +16818,7 @@ void Client::RecordStats()
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r.endurance_regen = GetEnduranceRegen() - GetSpellBonuses().EnduranceRegen;
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r.shielding = GetShielding() - GetSpellBonuses().MeleeMitigation;
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r.spell_damage = GetSpellDmg() - GetSpellBonuses().SpellDmg;
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r.heal_amount = GetHealAmt() - GetSpellBonuses().HealAmt;
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r.spell_shielding = GetSpellShield() - GetSpellBonuses().SpellShield;
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r.strikethrough = GetStrikeThrough() - GetSpellBonuses().StrikeThrough;
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r.stun_resist = GetStunResist() - GetSpellBonuses().StunResist;
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