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(RoF+) Implemented the 6th Augment Slot for Items.
Player Corpses now saved attuned settings for Items. Renamed IsInstNoDrop() and SetInstNoDrop() to IsAttuned() and SetAttuned() respectively.
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@@ -139,6 +139,8 @@ namespace player_lootitem {
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uint32 aug_3;
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uint32 aug_4;
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uint32 aug_5;
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uint32 aug_6;
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int8 attuned;
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uint8 min_level; //
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uint8 max_level; //
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};
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