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(RoF+) Implemented the 6th Augment Slot for Items.
Player Corpses now saved attuned settings for Items. Renamed IsInstNoDrop() and SetInstNoDrop() to IsAttuned() and SetAttuned() respectively.
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@@ -166,12 +166,12 @@ uint32 Lua_ItemInst::GetColor() {
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bool Lua_ItemInst::IsInstNoDrop() {
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Lua_Safe_Call_Bool();
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return self->IsInstNoDrop();
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return self->IsAttuned();
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}
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void Lua_ItemInst::SetInstNoDrop(bool flag) {
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Lua_Safe_Call_Void();
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return self->SetInstNoDrop(flag);
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return self->SetAttuned(flag);
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}
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std::string Lua_ItemInst::GetCustomDataString() {
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