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(RoF+) Implemented the 6th Augment Slot for Items.
Player Corpses now saved attuned settings for Items. Renamed IsInstNoDrop() and SetInstNoDrop() to IsAttuned() and SetAttuned() respectively.
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INSERT INTO `commands` (`command`, `access`) VALUES ('heromodel', 80);
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INSERT INTO `commands` (`command`, `access`) VALUES ('hm', 80);
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/* Add the new Aug Slot 6 Fields to the items table */
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ALTER TABLE `items` ADD `augslot6type` tinyint( 3 ) NOT NULL DEFAULT '0' AFTER `augslot5visible`;
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ALTER TABLE `items` ADD `augslot6visible` tinyint( 3 ) NOT NULL DEFAULT '0' AFTER `augslot6type`;
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ALTER TABLE `items` ADD `augslot6unk2` int( 11 ) NOT NULL DEFAULT '0' AFTER `augslot5unk2`;
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/* Add the new Aug Slot 6 Field to the inventory table */
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ALTER TABLE `inventory` ADD `augslot6` mediumint( 7 ) NOT NULL DEFAULT '0' AFTER `augslot5`;
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/* Add the new Aug Slot 6 Field to the sharedbank table */
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ALTER TABLE `sharedbank` ADD `augslot6` mediumint( 7 ) NOT NULL DEFAULT '0' AFTER `augslot5`;
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/* Add the new Aug Slot 6 Field to the object_contents table */
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ALTER TABLE `object_contents` ADD `augslot6` mediumint( 7 ) NOT NULL DEFAULT '0' AFTER `augslot5`;
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/* Add the new Aug Slot 6 Field to the sharedbank table */
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ALTER TABLE `character_corpse_items` ADD `aug_6` int( 11 ) NOT NULL DEFAULT '0' AFTER `aug_5`;
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