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(RoF+) Implemented the 6th Augment Slot for Items.
Player Corpses now saved attuned settings for Items. Renamed IsInstNoDrop() and SetInstNoDrop() to IsAttuned() and SetAttuned() respectively.
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@@ -183,9 +183,9 @@ struct Item_Struct {
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int32 FactionAmt4; // Faction Amt 4
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char CharmFile[32]; // ?
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uint32 AugType;
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uint8 AugSlotType[EmuConstants::ITEM_COMMON_SIZE]; // LDoN: Augment Slot 1-5 Type
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uint8 AugSlotVisible[EmuConstants::ITEM_COMMON_SIZE]; // LDoN: Augment Slot 1-5 Visible
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uint8 AugSlotUnk2[EmuConstants::ITEM_COMMON_SIZE]; // LDoN: Augment Slot 1-5 Unknown
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uint8 AugSlotType[EmuConstants::ITEM_COMMON_SIZE]; // RoF: Augment Slot 1-6 Type
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uint8 AugSlotVisible[EmuConstants::ITEM_COMMON_SIZE]; // RoF: Augment Slot 1-6 Visible
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uint8 AugSlotUnk2[EmuConstants::ITEM_COMMON_SIZE]; // RoF: Augment Slot 1-6 Unknown
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uint32 LDoNTheme;
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uint32 LDoNPrice;
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uint32 LDoNSold;
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