(RoF+) Implemented the 6th Augment Slot for Items.

Player Corpses now saved attuned settings for Items.
Renamed IsInstNoDrop() and SetInstNoDrop() to IsAttuned() and SetAttuned() respectively.
This commit is contained in:
Trevius
2014-12-15 17:55:23 -06:00
parent b733e96aea
commit 200027bf89
41 changed files with 263 additions and 189 deletions
+3 -3
View File
@@ -183,9 +183,9 @@ struct Item_Struct {
int32 FactionAmt4; // Faction Amt 4
char CharmFile[32]; // ?
uint32 AugType;
uint8 AugSlotType[EmuConstants::ITEM_COMMON_SIZE]; // LDoN: Augment Slot 1-5 Type
uint8 AugSlotVisible[EmuConstants::ITEM_COMMON_SIZE]; // LDoN: Augment Slot 1-5 Visible
uint8 AugSlotUnk2[EmuConstants::ITEM_COMMON_SIZE]; // LDoN: Augment Slot 1-5 Unknown
uint8 AugSlotType[EmuConstants::ITEM_COMMON_SIZE]; // RoF: Augment Slot 1-6 Type
uint8 AugSlotVisible[EmuConstants::ITEM_COMMON_SIZE]; // RoF: Augment Slot 1-6 Visible
uint8 AugSlotUnk2[EmuConstants::ITEM_COMMON_SIZE]; // RoF: Augment Slot 1-6 Unknown
uint32 LDoNTheme;
uint32 LDoNPrice;
uint32 LDoNSold;