[Performance] Change to use Pass by reference where valid. (#3163)

* [Performance] Change to use Pass by reference where valid.

* typo
This commit is contained in:
Aeadoin
2023-04-01 22:55:40 -04:00
committed by GitHub
parent 7f7ba2e6c2
commit 1ffdd4cb34
31 changed files with 66 additions and 66 deletions
+1 -1
View File
@@ -7,7 +7,7 @@
class CombatRecord {
public:
void Start(std::string in_mob_name);
void Start(const std::string& in_mob_name);
void Stop();
bool InCombat() const;
void ProcessHPEvent(int64 hp, int64 current_hp);