[Performance] Change to use Pass by reference where valid. (#3163)

* [Performance] Change to use Pass by reference where valid.

* typo
This commit is contained in:
Aeadoin
2023-04-01 22:55:40 -04:00
committed by GitHub
parent 7f7ba2e6c2
commit 1ffdd4cb34
31 changed files with 66 additions and 66 deletions
+1 -1
View File
@@ -71,7 +71,7 @@ public:
bool IsActive();
void AddPlayer(std::string character_name, bool add_client_to_instance = true);
void RemovePlayer(std::string character_name);
bool PlayerExists(std::string character_name);
bool PlayerExists(const std::string& character_name);
bool CreateInstance();
void IncrementCount();
void IncrementAssassinationCount();