mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-31 13:16:39 +00:00
[Performance] Change to use Pass by reference where valid. (#3163)
* [Performance] Change to use Pass by reference where valid. * typo
This commit is contained in:
+1
-1
@@ -71,7 +71,7 @@ public:
|
||||
bool IsActive();
|
||||
void AddPlayer(std::string character_name, bool add_client_to_instance = true);
|
||||
void RemovePlayer(std::string character_name);
|
||||
bool PlayerExists(std::string character_name);
|
||||
bool PlayerExists(const std::string& character_name);
|
||||
bool CreateInstance();
|
||||
void IncrementCount();
|
||||
void IncrementAssassinationCount();
|
||||
|
||||
Reference in New Issue
Block a user