[Performance] Change to use Pass by reference where valid. (#3163)

* [Performance] Change to use Pass by reference where valid.

* typo
This commit is contained in:
Aeadoin
2023-04-01 22:55:40 -04:00
committed by GitHub
parent 7f7ba2e6c2
commit 1ffdd4cb34
31 changed files with 66 additions and 66 deletions
+1 -1
View File
@@ -82,7 +82,7 @@ void Adventure::RemovePlayer(std::string character_name)
}
}
bool Adventure::PlayerExists(std::string character_name)
bool Adventure::PlayerExists(const std::string& character_name)
{
auto iter = players.begin();
while(iter != players.end())