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[Performance] Change to use Pass by reference where valid. (#3163)
* [Performance] Change to use Pass by reference where valid. * typo
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@@ -101,7 +101,7 @@ namespace EQ
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const std::string& LinkBody() { return m_LinkBody; } // contains string format: '<LinkBody>'
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const std::string& LinkText() { return m_LinkText; } // contains string format: '<LinkText>'
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static std::string GenerateQuestSaylink(std::string saylink_text, bool silent, std::string link_name);
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static std::string GenerateQuestSaylink(const std::string& saylink_text, bool silent, const std::string& link_name);
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void Reset();
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