[Inventory] Add GetInventorySlots() Method (#4566)

* [Inventory] Add GetInventorySlots() Method

* Update client.cpp

* Push
This commit is contained in:
Alex King
2025-01-06 00:48:39 -05:00
committed by GitHub
parent a3a498634f
commit 1ed282f6ff
27 changed files with 204 additions and 197 deletions
+2 -2
View File
@@ -597,7 +597,7 @@ bool Lua_NPC::HasItem(uint32 item_id)
return self->HasItem(item_id);
}
uint16 Lua_NPC::CountItem(uint32 item_id)
uint32 Lua_NPC::CountItem(uint32 item_id)
{
Lua_Safe_Call_Int();
return self->CountItem(item_id);
@@ -862,7 +862,7 @@ luabind::scope lua_register_npc() {
.def("CheckNPCFactionAlly", (int(Lua_NPC::*)(int))&Lua_NPC::CheckNPCFactionAlly)
.def("ClearItemList", (void(Lua_NPC::*)(void))&Lua_NPC::ClearLootItems)
.def("ClearLastName", (void(Lua_NPC::*)(void))&Lua_NPC::ClearLastName)
.def("CountItem", (uint16(Lua_NPC::*)(uint32))&Lua_NPC::CountItem)
.def("CountItem", (uint32(Lua_NPC::*)(uint32))&Lua_NPC::CountItem)
.def("CountLoot", (int(Lua_NPC::*)(void))&Lua_NPC::CountLoot)
.def("DeleteBucket", (void(Lua_NPC::*)(std::string))&Lua_NPC::DeleteBucket)
.def("DescribeSpecialAbilities", (void(Lua_NPC::*)(Lua_Client))&Lua_NPC::DescribeSpecialAbilities)