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[Inventory] Add GetInventorySlots() Method (#4566)
* [Inventory] Add GetInventorySlots() Method * Update client.cpp * Push
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@@ -147,13 +147,13 @@ namespace EQ
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bool HasItemEquippedByID(uint32 item_id);
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// Check how many of a specific item the player has equipped by Item ID
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int CountItemEquippedByID(uint32 item_id);
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uint32 CountItemEquippedByID(uint32 item_id);
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// Check if player has a specific augment equipped by Item ID
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bool HasAugmentEquippedByID(uint32 item_id);
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// Check how many of a specific augment the player has equipped by Item ID
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int CountAugmentEquippedByID(uint32 item_id);
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uint32 CountAugmentEquippedByID(uint32 item_id);
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// Get a list of augments from a specific slot ID
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std::vector<uint32> GetAugmentIDsBySlotID(int16 slot_id);
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