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Implement Triple Attack as a skill
See change log for more details Optional SQL will max toons triple attack skills
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+2
-1
@@ -888,7 +888,8 @@ public:
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bool CheckTradeLoreConflict(Client* other);
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void LinkDead();
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void Insight(uint32 t_id);
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bool CheckDoubleAttack(bool tripleAttack = false);
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bool CheckDoubleAttack();
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bool CheckTripleAttack();
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bool CheckDoubleRangedAttack();
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bool CheckDualWield();
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