Better flee runspeed calculation.

Added two new NPC special_abilities, ALWAYS_FLEE and FLEE_PERCENT.
Fixed an issue where a NPC could get stuck on a single coord in a rectangular roambox.
Added mindelay to spawngroup to allow for greater control of the roambox delay. SQL is required.
This commit is contained in:
cavedude00
2014-02-26 18:06:16 -08:00
parent ea31a29f8a
commit 1d6bd3cc5e
19 changed files with 118 additions and 56 deletions
@@ -0,0 +1,2 @@
alter table `spawngroup` add column `mindelay` int(11) not null default 15000 AFTER delay;
alter table `spawngroup` change `delay` `delay` int(11) not null default 45000;