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Servertalk implementation wip, added optional support for pub-key authenticated encryption (via libsodium), not backwards compatible.
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#pragma once
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#include "tcp_connection.h"
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#include "../event/timer.h"
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#include "servertalk_common.h"
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#include "packet.h"
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#include <sodium.h>
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namespace EQ
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{
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namespace Net
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{
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class ServertalkClient
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{
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public:
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ServertalkClient(const std::string &addr, int port, bool ipv6, const std::string &identifier, const std::string &credentials);
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~ServertalkClient();
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private:
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void Connect();
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void ProcessData(EQ::Net::TCPConnection *c, const unsigned char *data, size_t length);
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void SendHello();
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void InternalSend(ServertalkPacketType type, EQ::Net::Packet &p);
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void ProcessReadBuffer();
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void ProcessHello(EQ::Net::Packet &p);
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void ProcessMessage(EQ::Net::Packet &p);
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void SendHandshake();
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std::unique_ptr<EQ::Timer> m_timer;
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std::string m_addr;
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std::string m_identifier;
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std::string m_credentials;
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bool m_connecting;
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int m_port;
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bool m_ipv6;
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bool m_encrypted;
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std::shared_ptr<EQ::Net::TCPConnection> m_connection;
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std::vector<char> m_buffer;
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#ifdef ENABLE_SECURITY
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unsigned char m_public_key_ours[crypto_box_PUBLICKEYBYTES];
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unsigned char m_private_key_ours[crypto_box_SECRETKEYBYTES];
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unsigned char m_nonce_ours[crypto_box_NONCEBYTES];
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unsigned char m_public_key_theirs[crypto_box_PUBLICKEYBYTES];
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unsigned char m_nonce_theirs[crypto_box_NONCEBYTES];
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unsigned char m_shared_key[crypto_box_BEFORENMBYTES];
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#endif
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};
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}
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}
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