eqemu-server/common/net/servertalk_client_connection.h

54 lines
1.4 KiB
C++

#pragma once
#include "tcp_connection.h"
#include "../event/timer.h"
#include "servertalk_common.h"
#include "packet.h"
#include <sodium.h>
namespace EQ
{
namespace Net
{
class ServertalkClient
{
public:
ServertalkClient(const std::string &addr, int port, bool ipv6, const std::string &identifier, const std::string &credentials);
~ServertalkClient();
private:
void Connect();
void ProcessData(EQ::Net::TCPConnection *c, const unsigned char *data, size_t length);
void SendHello();
void InternalSend(ServertalkPacketType type, EQ::Net::Packet &p);
void ProcessReadBuffer();
void ProcessHello(EQ::Net::Packet &p);
void ProcessMessage(EQ::Net::Packet &p);
void SendHandshake();
std::unique_ptr<EQ::Timer> m_timer;
std::string m_addr;
std::string m_identifier;
std::string m_credentials;
bool m_connecting;
int m_port;
bool m_ipv6;
bool m_encrypted;
std::shared_ptr<EQ::Net::TCPConnection> m_connection;
std::vector<char> m_buffer;
#ifdef ENABLE_SECURITY
unsigned char m_public_key_ours[crypto_box_PUBLICKEYBYTES];
unsigned char m_private_key_ours[crypto_box_SECRETKEYBYTES];
unsigned char m_nonce_ours[crypto_box_NONCEBYTES];
unsigned char m_public_key_theirs[crypto_box_PUBLICKEYBYTES];
unsigned char m_nonce_theirs[crypto_box_NONCEBYTES];
unsigned char m_shared_key[crypto_box_BEFORENMBYTES];
#endif
};
}
}