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https://github.com/EQEmu/Server.git
synced 2025-12-13 10:31:29 +00:00
Added packet buffering for dbg connections to avoid connections sending a ton of packets at once
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@ -365,7 +365,8 @@ void EQ::Net::DaybreakConnection::Process()
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FlushBuffer();
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}
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ProcessQueue();
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ProcessInboundQueue();
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ProcessOutboundQueue();
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}
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catch (std::exception ex) {
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LogF(Logs::Detail, Logs::Netcode, "Error processing connection: {0}", ex.what());
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@ -440,7 +441,7 @@ void EQ::Net::DaybreakConnection::ProcessPacket(Packet &p)
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}
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}
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void EQ::Net::DaybreakConnection::ProcessQueue()
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void EQ::Net::DaybreakConnection::ProcessInboundQueue()
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{
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for (int i = 0; i < 4; ++i) {
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auto stream = &m_streams[i];
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@ -459,6 +460,31 @@ void EQ::Net::DaybreakConnection::ProcessQueue()
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}
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}
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void EQ::Net::DaybreakConnection::ProcessOutboundQueue()
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{
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for (int i = 0; i < 4; ++i) {
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auto stream = &m_streams[i];
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if (stream->outstanding_bytes == 0) {
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continue;
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}
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while (!stream->buffered_packets.empty()) {
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auto &buff = stream->buffered_packets.front();
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if (stream->outstanding_bytes + buff.sent.packet.Length() >= m_owner->m_options.max_outstanding_bytes ||
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stream->outstanding_packets.size() + 1 >= m_owner->m_options.max_outstanding_packets) {
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break;
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}
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stream->outstanding_bytes += buff.sent.packet.Length();
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stream->outstanding_packets.insert(std::make_pair(buff.seq, buff.sent));
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InternalSend(buff.sent.packet);
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stream->buffered_packets.pop_front();
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}
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}
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}
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void EQ::Net::DaybreakConnection::RemoveFromQueue(int stream, uint16_t seq)
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{
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auto s = &m_streams[stream];
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@ -1019,7 +1045,7 @@ void EQ::Net::DaybreakConnection::ProcessResend(int stream)
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auto now = Clock::now();
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auto s = &m_streams[stream];
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for (auto &entry : s->sent_packets) {
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for (auto &entry : s->outstanding_packets) {
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auto time_since_last_send = std::chrono::duration_cast<std::chrono::milliseconds>(now - entry.second.last_sent);
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if (entry.second.times_resent == 0) {
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if ((size_t)time_since_last_send.count() > m_resend_delay) {
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@ -1051,8 +1077,8 @@ void EQ::Net::DaybreakConnection::Ack(int stream, uint16_t seq)
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auto now = Clock::now();
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auto s = &m_streams[stream];
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auto iter = s->sent_packets.begin();
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while (iter != s->sent_packets.end()) {
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auto iter = s->outstanding_packets.begin();
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while (iter != s->outstanding_packets.end()) {
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auto order = CompareSequence(seq, iter->first);
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if (order != SequenceFuture) {
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@ -1063,7 +1089,8 @@ void EQ::Net::DaybreakConnection::Ack(int stream, uint16_t seq)
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m_stats.last_ping = round_time;
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m_rolling_ping = (m_rolling_ping * 2 + round_time) / 3;
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iter = s->sent_packets.erase(iter);
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s->outstanding_bytes -= iter->second.packet.Length();
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iter = s->outstanding_packets.erase(iter);
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}
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else {
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++iter;
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@ -1075,8 +1102,8 @@ void EQ::Net::DaybreakConnection::OutOfOrderAck(int stream, uint16_t seq)
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{
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auto now = Clock::now();
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auto s = &m_streams[stream];
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auto iter = s->sent_packets.find(seq);
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if (iter != s->sent_packets.end()) {
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auto iter = s->outstanding_packets.find(seq);
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if (iter != s->outstanding_packets.end()) {
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uint64_t round_time = (uint64_t)std::chrono::duration_cast<std::chrono::milliseconds>(now - iter->second.last_sent).count();
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m_stats.max_ping = std::max(m_stats.max_ping, round_time);
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@ -1084,10 +1111,30 @@ void EQ::Net::DaybreakConnection::OutOfOrderAck(int stream, uint16_t seq)
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m_stats.last_ping = round_time;
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m_rolling_ping = (m_rolling_ping * 2 + round_time) / 3;
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s->sent_packets.erase(iter);
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s->outstanding_bytes -= iter->second.packet.Length();
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s->outstanding_packets.erase(iter);
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}
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}
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void EQ::Net::DaybreakConnection::BufferPacket(int stream, uint16_t seq, DaybreakSentPacket &sent)
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{
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auto s = &m_streams[stream];
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//If we can send the packet then send it
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//else buffer it to be sent when we can send it
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if (s->outstanding_bytes + sent.packet.Length() >= m_owner->m_options.max_outstanding_bytes || s->outstanding_packets.size() + 1 >= m_owner->m_options.max_outstanding_packets) {
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//Would go over one of the limits, buffer this packet.
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DaybreakBufferedPacket bp;
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bp.sent = std::move(sent);
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bp.seq = seq;
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s->buffered_packets.push_back(bp);
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return;
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}
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s->outstanding_bytes += sent.packet.Length();
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s->outstanding_packets.insert(std::make_pair(seq, sent));
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InternalSend(sent.packet);
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}
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void EQ::Net::DaybreakConnection::SendAck(int stream_id, uint16_t seq)
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{
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DaybreakReliableHeader ack;
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@ -1293,11 +1340,9 @@ void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id,
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sent.last_sent = Clock::now();
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sent.first_sent = Clock::now();
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sent.times_resent = 0;
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stream->sent_packets.insert(std::make_pair(stream->sequence_out, sent));
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BufferPacket(stream_id, stream->sequence_out, sent);
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stream->sequence_out++;
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InternalBufferedSend(first_packet);
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while (used < length) {
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auto left = length - used;
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DynamicPacket packet;
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@ -1321,10 +1366,8 @@ void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id,
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sent.last_sent = Clock::now();
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sent.first_sent = Clock::now();
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sent.times_resent = 0;
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stream->sent_packets.insert(std::make_pair(stream->sequence_out, sent));
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BufferPacket(stream_id, stream->sequence_out, sent);
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stream->sequence_out++;
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InternalBufferedSend(packet);
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}
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}
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else {
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@ -1341,10 +1384,8 @@ void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id,
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sent.last_sent = Clock::now();
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sent.first_sent = Clock::now();
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sent.times_resent = 0;
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stream->sent_packets.insert(std::make_pair(stream->sequence_out, sent));
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BufferPacket(stream_id, stream->sequence_out, sent);
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stream->sequence_out++;
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InternalBufferedSend(packet);
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}
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}
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@ -9,7 +9,7 @@
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#include <memory>
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#include <map>
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#include <unordered_map>
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#include <queue>
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#include <deque>
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#include <list>
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namespace EQ
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@ -145,6 +145,12 @@ namespace EQ
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size_t times_resent;
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};
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struct DaybreakBufferedPacket
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{
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uint16_t seq;
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DaybreakSentPacket sent;
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};
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struct DaybreakStream
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{
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DaybreakStream() {
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@ -152,17 +158,20 @@ namespace EQ
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sequence_out = 0;
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fragment_current_bytes = 0;
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fragment_total_bytes = 0;
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outstanding_bytes = 0;
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}
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uint16_t sequence_in;
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uint16_t sequence_out;
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std::unordered_map<uint16_t, Packet*> packet_queue;
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std::deque<DaybreakBufferedPacket> buffered_packets;
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DynamicPacket fragment_packet;
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uint32_t fragment_current_bytes;
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uint32_t fragment_total_bytes;
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std::unordered_map<uint16_t, DaybreakSentPacket> sent_packets;
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std::unordered_map<uint16_t, DaybreakSentPacket> outstanding_packets;
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size_t outstanding_bytes;
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};
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DaybreakStream m_streams[4];
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@ -170,7 +179,8 @@ namespace EQ
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void Process();
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void ProcessPacket(Packet &p);
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void ProcessQueue();
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void ProcessInboundQueue();
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void ProcessOutboundQueue();
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void RemoveFromQueue(int stream, uint16_t seq);
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void AddToQueue(int stream, uint16_t seq, const Packet &p);
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void ProcessDecodedPacket(const Packet &p);
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@ -186,6 +196,7 @@ namespace EQ
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void ProcessResend(int stream);
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void Ack(int stream, uint16_t seq);
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void OutOfOrderAck(int stream, uint16_t seq);
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void BufferPacket(int stream, uint16_t seq, DaybreakSentPacket &sent);
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void SendConnect();
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void SendKeepAlive();
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@ -225,6 +236,8 @@ namespace EQ
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tic_rate_hertz = 60.0;
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resend_timeout = 90000;
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connection_close_time = 2000;
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max_outstanding_packets = 200;
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max_outstanding_bytes = 200 * 512;
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}
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size_t max_packet_size;
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@ -247,6 +260,8 @@ namespace EQ
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size_t connection_close_time;
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DaybreakEncodeType encode_passes[2];
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int port;
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size_t max_outstanding_packets;
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size_t max_outstanding_bytes;
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};
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class DaybreakConnectionManager
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