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New rules made by developers are now automatically created when world boots up, this keeps from having to issue schema SQL updates every time rules are added.
- Whenever a rule isn't present in the database, it will be automatically created - utils/sql/git/required/2017_06_24_rule_values_expand.sql required for avoid floating point value inserts
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@@ -332,6 +332,8 @@ int main(int argc, char** argv) {
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database.ClearMerchantTemp();
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}
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RuleManager::Instance()->SaveRules(&database);
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Log(Logs::General, Logs::World_Server, "Loading EQ time of day..");
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TimeOfDay_Struct eqTime;
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time_t realtime;
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