This commit is contained in:
Uleat 2015-01-20 17:08:21 -05:00
commit 1b91750902

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@ -2232,10 +2232,10 @@ bool Client::CheckIncreaseSkill(SkillUseTypes skillid, Mob *against_who, int cha
if(zone->random.Real(0, 99) < Chance) if(zone->random.Real(0, 99) < Chance)
{ {
SetSkill(skillid, GetRawSkill(skillid) + 1); SetSkill(skillid, GetRawSkill(skillid) + 1);
_log(SKILLS__GAIN, "Skill %d at value %d successfully gain with %.4f%%chance (mod %d)", skillid, skillval, Chance, chancemodi); _log(SKILLS__GAIN, "Skill %d at value %d successfully gain with %d%%chance (mod %d)", skillid, skillval, Chance, chancemodi);
return true; return true;
} else { } else {
_log(SKILLS__GAIN, "Skill %d at value %d failed to gain with %.4f%%chance (mod %d)", skillid, skillval, Chance, chancemodi); _log(SKILLS__GAIN, "Skill %d at value %d failed to gain with %d%%chance (mod %d)", skillid, skillval, Chance, chancemodi);
} }
} else { } else {
_log(SKILLS__GAIN, "Skill %d at value %d cannot increase due to maxmum %d", skillid, skillval, maxskill); _log(SKILLS__GAIN, "Skill %d at value %d cannot increase due to maxmum %d", skillid, skillval, maxskill);
@ -2259,10 +2259,10 @@ void Client::CheckLanguageSkillIncrease(uint8 langid, uint8 TeacherSkill) {
if(zone->random.Real(0,100) < Chance) { // if they make the roll if(zone->random.Real(0,100) < Chance) { // if they make the roll
IncreaseLanguageSkill(langid); // increase the language skill by 1 IncreaseLanguageSkill(langid); // increase the language skill by 1
_log(SKILLS__GAIN, "Language %d at value %d successfully gain with %.4f%%chance", langid, LangSkill, Chance); _log(SKILLS__GAIN, "Language %d at value %d successfully gain with %d%%chance", langid, LangSkill, Chance);
} }
else else
_log(SKILLS__GAIN, "Language %d at value %d failed to gain with %.4f%%chance", langid, LangSkill, Chance); _log(SKILLS__GAIN, "Language %d at value %d failed to gain with %d%%chance", langid, LangSkill, Chance);
} }
} }