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https://github.com/EQEmu/Server.git
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Reworked EQDictionary into namespace EQEmu
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+3
-3
@@ -93,7 +93,7 @@ Bot::Bot(NPCType npcTypeData, Client* botOwner) : NPC(&npcTypeData, nullptr, glm
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timers[i] = 0;
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strcpy(this->name, this->GetCleanName());
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memset(&m_Light, 0, sizeof(LightProfile_Struct));
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memset(&m_Light, 0, sizeof(EQEmu::LightSource::impl));
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memset(&_botInspectMessage, 0, sizeof(InspectMessage_Struct));
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}
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@@ -8469,8 +8469,8 @@ std::string Bot::CreateSayLink(Client* c, const char* message, const char* name)
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uint32 saylink_id = database.LoadSaylinkID(escaped_string);
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safe_delete_array(escaped_string);
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Client::TextLink linker;
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linker.SetLinkType(linker.linkItemData);
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EQEmu::SayLink::impl linker;
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linker.SetLinkType(EQEmu::SayLink::LinkItemData);
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linker.SetProxyItemID(SAYLINK_ITEM_ID);
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linker.SetProxyAugment1ID(saylink_id);
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linker.SetProxyText(name);
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