Reworked EQDictionary into namespace EQEmu

This commit is contained in:
Uleat
2016-04-15 22:11:53 -04:00
parent 3a339a6646
commit 1b3cfc9a5c
37 changed files with 2204 additions and 776 deletions
+1 -2
View File
@@ -23,7 +23,6 @@ Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
#include "../common/races.h"
#include "../common/spdat.h"
#include "../common/string_util.h"
#include "../common/deity.h"
#include "aa.h"
#include "client.h"
#include "corpse.h"
@@ -1434,7 +1433,7 @@ bool Mob::CanUseAlternateAdvancementRank(AA::Rank *rank) {
return false;
}
auto deity = ConvertDeityToBitDeity((DeityTypes)GetDeity());
auto deity = GetDeityBit();
if(!(ability->deities & deity)) {
return false;
}