Reworked EQDictionary into namespace EQEmu

This commit is contained in:
Uleat
2016-04-15 22:11:53 -04:00
parent 3a339a6646
commit 1b3cfc9a5c
37 changed files with 2204 additions and 776 deletions
+1 -2
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@@ -23,7 +23,6 @@ Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
#include "../common/races.h"
#include "../common/spdat.h"
#include "../common/string_util.h"
#include "../common/deity.h"
#include "aa.h"
#include "client.h"
#include "corpse.h"
@@ -1434,7 +1433,7 @@ bool Mob::CanUseAlternateAdvancementRank(AA::Rank *rank) {
return false;
}
auto deity = ConvertDeityToBitDeity((DeityTypes)GetDeity());
auto deity = GetDeityBit();
if(!(ability->deities & deity)) {
return false;
}
+3 -3
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@@ -93,7 +93,7 @@ Bot::Bot(NPCType npcTypeData, Client* botOwner) : NPC(&npcTypeData, nullptr, glm
timers[i] = 0;
strcpy(this->name, this->GetCleanName());
memset(&m_Light, 0, sizeof(LightProfile_Struct));
memset(&m_Light, 0, sizeof(EQEmu::LightSource::impl));
memset(&_botInspectMessage, 0, sizeof(InspectMessage_Struct));
}
@@ -8469,8 +8469,8 @@ std::string Bot::CreateSayLink(Client* c, const char* message, const char* name)
uint32 saylink_id = database.LoadSaylinkID(escaped_string);
safe_delete_array(escaped_string);
Client::TextLink linker;
linker.SetLinkType(linker.linkItemData);
EQEmu::SayLink::impl linker;
linker.SetLinkType(EQEmu::SayLink::LinkItemData);
linker.SetProxyItemID(SAYLINK_ITEM_ID);
linker.SetProxyAugment1ID(saylink_id);
linker.SetProxyText(name);
+1 -1
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@@ -386,7 +386,7 @@ public:
void BotTradeAddItem(uint32 id, const ItemInst* inst, int16 charges, uint32 equipableSlots, uint16 lootSlot, std::string* errorMessage, bool addToDb = true);
void EquipBot(std::string* errorMessage);
bool CheckLoreConflict(const Item_Struct* item);
virtual void UpdateEquipmentLight() { m_Light.Type.Equipment = m_inv.FindBrightestLightType(); m_Light.Level.Equipment = m_Light.TypeToLevel(m_Light.Type.Equipment); }
virtual void UpdateEquipmentLight() { m_Light.Type.Equipment = m_inv.FindBrightestLightType(); m_Light.Level.Equipment = EQEmu::LightSource::TypeToLevel(m_Light.Type.Equipment); }
// Static Class Methods
//static void DestroyBotRaidObjects(Client* client); // Can be removed after bot raids are dumped
+2 -2
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@@ -7066,8 +7066,8 @@ void bot_subcommand_inventory_list(Client *c, const Seperator *sep)
bool is2Hweapon = false;
std::string item_link;
Client::TextLink linker;
linker.SetLinkType(linker.linkItemInst);
EQEmu::SayLink::impl linker;
linker.SetLinkType(EQEmu::SayLink::LinkItemInst);
uint32 inventory_count = 0;
for (int i = EQEmu::Constants::EQUIPMENT_BEGIN; i <= (EQEmu::Constants::EQUIPMENT_END + 1); ++i) {
-246
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@@ -8416,252 +8416,6 @@ void Client::SendColoredText(uint32 color, std::string message)
}
//
// class Client::TextLink
//
std::string Client::TextLink::GenerateLink()
{
m_Link.clear();
m_LinkBody.clear();
m_LinkText.clear();
generate_body();
generate_text();
if ((m_LinkBody.length() == EQEmu::Constants::TEXT_LINK_BODY_LENGTH) && (m_LinkText.length() > 0)) {
m_Link.push_back(0x12);
m_Link.append(m_LinkBody);
m_Link.append(m_LinkText);
m_Link.push_back(0x12);
}
if ((m_Link.length() == 0) || (m_Link.length() > 250)) {
m_Error = true;
m_Link = "<LINKER ERROR>";
Log.Out(Logs::General, Logs::Error, "TextLink::GenerateLink() failed to generate a useable text link (LinkType: %i, Lengths: {link: %u, body: %u, text: %u})",
m_LinkType, m_Link.length(), m_LinkBody.length(), m_LinkText.length());
Log.Out(Logs::General, Logs::Error, ">> LinkBody: %s", m_LinkBody.c_str());
Log.Out(Logs::General, Logs::Error, ">> LinkText: %s", m_LinkText.c_str());
}
return m_Link;
}
void Client::TextLink::Reset()
{
m_LinkType = linkBlank;
m_ItemData = nullptr;
m_LootData = nullptr;
m_ItemInst = nullptr;
m_Proxy_unknown_1 = NOT_USED;
m_ProxyItemID = NOT_USED;
m_ProxyAugment1ID = NOT_USED;
m_ProxyAugment2ID = NOT_USED;
m_ProxyAugment3ID = NOT_USED;
m_ProxyAugment4ID = NOT_USED;
m_ProxyAugment5ID = NOT_USED;
m_ProxyAugment6ID = NOT_USED;
m_ProxyIsEvolving = NOT_USED;
m_ProxyEvolveGroup = NOT_USED;
m_ProxyEvolveLevel = NOT_USED;
m_ProxyOrnamentIcon = NOT_USED;
m_ProxyHash = NOT_USED;
m_ProxyText = nullptr;
m_TaskUse = false;
m_Link.clear();
m_LinkBody.clear();
m_LinkText.clear();
m_Error = false;
}
void Client::TextLink::generate_body()
{
/*
Current server mask: EQClientRoF2
RoF2: "%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%02X" "%05X" "%08X" (56)
RoF: "%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%1X" "%05X" "%08X" (55)
SoF: "%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%1X" "%05X" "%08X" (50)
6.2: "%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%1X" "%08X" (45)
*/
memset(&m_LinkBodyStruct, 0, sizeof(TextLinkBody_Struct));
const Item_Struct* item_data = nullptr;
switch (m_LinkType) {
case linkBlank:
break;
case linkItemData:
if (m_ItemData == nullptr) { break; }
m_LinkBodyStruct.item_id = m_ItemData->ID;
m_LinkBodyStruct.evolve_group = m_ItemData->LoreGroup; // this probably won't work for all items
//m_LinkBodyStruct.evolve_level = m_ItemData->EvolvingLevel;
// TODO: add hash call
break;
case linkLootItem:
if (m_LootData == nullptr) { break; }
item_data = database.GetItem(m_LootData->item_id);
if (item_data == nullptr) { break; }
m_LinkBodyStruct.item_id = item_data->ID;
m_LinkBodyStruct.augment_1 = m_LootData->aug_1;
m_LinkBodyStruct.augment_2 = m_LootData->aug_2;
m_LinkBodyStruct.augment_3 = m_LootData->aug_3;
m_LinkBodyStruct.augment_4 = m_LootData->aug_4;
m_LinkBodyStruct.augment_5 = m_LootData->aug_5;
m_LinkBodyStruct.augment_6 = m_LootData->aug_6;
m_LinkBodyStruct.evolve_group = item_data->LoreGroup; // see note above
//m_LinkBodyStruct.evolve_level = item_data->EvolvingLevel;
// TODO: add hash call
break;
case linkItemInst:
if (m_ItemInst == nullptr) { break; }
if (m_ItemInst->GetItem() == nullptr) { break; }
m_LinkBodyStruct.item_id = m_ItemInst->GetItem()->ID;
m_LinkBodyStruct.augment_1 = m_ItemInst->GetAugmentItemID(0);
m_LinkBodyStruct.augment_2 = m_ItemInst->GetAugmentItemID(1);
m_LinkBodyStruct.augment_3 = m_ItemInst->GetAugmentItemID(2);
m_LinkBodyStruct.augment_4 = m_ItemInst->GetAugmentItemID(3);
m_LinkBodyStruct.augment_5 = m_ItemInst->GetAugmentItemID(4);
m_LinkBodyStruct.augment_6 = m_ItemInst->GetAugmentItemID(5);
m_LinkBodyStruct.is_evolving = (m_ItemInst->IsEvolving() ? 1 : 0);
m_LinkBodyStruct.evolve_group = m_ItemInst->GetItem()->LoreGroup; // see note above
m_LinkBodyStruct.evolve_level = m_ItemInst->GetEvolveLvl();
m_LinkBodyStruct.ornament_icon = m_ItemInst->GetOrnamentationIcon();
// TODO: add hash call
break;
default:
break;
}
if (m_Proxy_unknown_1)
m_LinkBodyStruct.unknown_1 = m_Proxy_unknown_1;
if (m_ProxyItemID)
m_LinkBodyStruct.item_id = m_ProxyItemID;
if (m_ProxyAugment1ID)
m_LinkBodyStruct.augment_1 = m_ProxyAugment1ID;
if (m_ProxyAugment2ID)
m_LinkBodyStruct.augment_2 = m_ProxyAugment2ID;
if (m_ProxyAugment3ID)
m_LinkBodyStruct.augment_3 = m_ProxyAugment3ID;
if (m_ProxyAugment4ID)
m_LinkBodyStruct.augment_4 = m_ProxyAugment4ID;
if (m_ProxyAugment5ID)
m_LinkBodyStruct.augment_5 = m_ProxyAugment5ID;
if (m_ProxyAugment6ID)
m_LinkBodyStruct.augment_6 = m_ProxyAugment6ID;
if (m_ProxyIsEvolving)
m_LinkBodyStruct.is_evolving = m_ProxyIsEvolving;
if (m_ProxyEvolveGroup)
m_LinkBodyStruct.evolve_group = m_ProxyEvolveGroup;
if (m_ProxyEvolveLevel)
m_LinkBodyStruct.evolve_level = m_ProxyEvolveLevel;
if (m_ProxyOrnamentIcon)
m_LinkBodyStruct.ornament_icon = m_ProxyOrnamentIcon;
if (m_ProxyHash)
m_LinkBodyStruct.hash = m_ProxyHash;
if (m_TaskUse)
m_LinkBodyStruct.hash = 0x14505DC2;
m_LinkBody = StringFormat(
"%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%02X" "%05X" "%08X",
(0x0F & m_LinkBodyStruct.unknown_1),
(0x000FFFFF & m_LinkBodyStruct.item_id),
(0x000FFFFF & m_LinkBodyStruct.augment_1),
(0x000FFFFF & m_LinkBodyStruct.augment_2),
(0x000FFFFF & m_LinkBodyStruct.augment_3),
(0x000FFFFF & m_LinkBodyStruct.augment_4),
(0x000FFFFF & m_LinkBodyStruct.augment_5),
(0x000FFFFF & m_LinkBodyStruct.augment_6),
(0x0F & m_LinkBodyStruct.is_evolving),
(0x0000FFFF & m_LinkBodyStruct.evolve_group),
(0xFF & m_LinkBodyStruct.evolve_level),
(0x000FFFFF & m_LinkBodyStruct.ornament_icon),
(0xFFFFFFFF & m_LinkBodyStruct.hash)
);
}
void Client::TextLink::generate_text()
{
if (m_ProxyText != nullptr) {
m_LinkText = m_ProxyText;
return;
}
const Item_Struct* item_data = nullptr;
switch (m_LinkType) {
case linkBlank:
break;
case linkItemData:
if (m_ItemData == nullptr) { break; }
m_LinkText = m_ItemData->Name;
return;
case linkLootItem:
if (m_LootData == nullptr) { break; }
item_data = database.GetItem(m_LootData->item_id);
if (item_data == nullptr) { break; }
m_LinkText = item_data->Name;
return;
case linkItemInst:
if (m_ItemInst == nullptr) { break; }
if (m_ItemInst->GetItem() == nullptr) { break; }
m_LinkText = m_ItemInst->GetItem()->Name;
return;
default:
break;
}
m_LinkText = "null";
}
bool Client::TextLink::DegenerateLinkBody(TextLinkBody_Struct& textLinkBodyStruct, const std::string& textLinkBody)
{
memset(&textLinkBodyStruct, 0, sizeof(TextLinkBody_Struct));
if (textLinkBody.length() != EQEmu::Constants::TEXT_LINK_BODY_LENGTH) { return false; }
textLinkBodyStruct.unknown_1 = (uint8)strtol(textLinkBody.substr(0, 1).c_str(), nullptr, 16);
textLinkBodyStruct.item_id = (uint32)strtol(textLinkBody.substr(1, 5).c_str(), nullptr, 16);
textLinkBodyStruct.augment_1 = (uint32)strtol(textLinkBody.substr(6, 5).c_str(), nullptr, 16);
textLinkBodyStruct.augment_2 = (uint32)strtol(textLinkBody.substr(11, 5).c_str(), nullptr, 16);
textLinkBodyStruct.augment_3 = (uint32)strtol(textLinkBody.substr(16, 5).c_str(), nullptr, 16);
textLinkBodyStruct.augment_4 = (uint32)strtol(textLinkBody.substr(21, 5).c_str(), nullptr, 16);
textLinkBodyStruct.augment_5 = (uint32)strtol(textLinkBody.substr(26, 5).c_str(), nullptr, 16);
textLinkBodyStruct.augment_6 = (uint32)strtol(textLinkBody.substr(31, 5).c_str(), nullptr, 16);
textLinkBodyStruct.is_evolving = (uint8)strtol(textLinkBody.substr(36, 1).c_str(), nullptr, 16);
textLinkBodyStruct.evolve_group = (uint32)strtol(textLinkBody.substr(37, 4).c_str(), nullptr, 16);
textLinkBodyStruct.evolve_level = (uint8)strtol(textLinkBody.substr(41, 2).c_str(), nullptr, 16);
textLinkBodyStruct.ornament_icon = (uint32)strtol(textLinkBody.substr(43, 5).c_str(), nullptr, 16);
textLinkBodyStruct.hash = (int)strtol(textLinkBody.substr(48, 8).c_str(), nullptr, 16);
return true;
}
bool Client::TextLink::GenerateLinkBody(std::string& textLinkBody, const TextLinkBody_Struct& textLinkBodyStruct)
{
textLinkBody = StringFormat(
"%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%02X" "%05X" "%08X",
(0x0F & textLinkBodyStruct.unknown_1),
(0x000FFFFF & textLinkBodyStruct.item_id),
(0x000FFFFF & textLinkBodyStruct.augment_1),
(0x000FFFFF & textLinkBodyStruct.augment_2),
(0x000FFFFF & textLinkBodyStruct.augment_3),
(0x000FFFFF & textLinkBodyStruct.augment_4),
(0x000FFFFF & textLinkBodyStruct.augment_5),
(0x000FFFFF & textLinkBodyStruct.augment_6),
(0x0F & textLinkBodyStruct.is_evolving),
(0x0000FFFF & textLinkBodyStruct.evolve_group),
(0xFF & textLinkBodyStruct.evolve_level),
(0x000FFFFF & textLinkBodyStruct.ornament_icon),
(0xFFFFFFFF & textLinkBodyStruct.hash)
);
if (textLinkBody.length() != EQEmu::Constants::TEXT_LINK_BODY_LENGTH) { return false; }
return true;
}
void Client::QuestReward(Mob* target, uint32 copper, uint32 silver, uint32 gold, uint32 platinum, uint32 itemid, uint32 exp, bool faction) {
EQApplicationPacket* outapp = new EQApplicationPacket(OP_Sound, sizeof(QuestReward_Struct));
+1 -76
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@@ -736,7 +736,7 @@ public:
#endif
uint32 GetEquipment(uint8 material_slot) const; // returns item id
uint32 GetEquipmentColor(uint8 material_slot) const;
virtual void UpdateEquipmentLight() { m_Light.Type.Equipment = m_inv.FindBrightestLightType(); m_Light.Level.Equipment = m_Light.TypeToLevel(m_Light.Type.Equipment); }
virtual void UpdateEquipmentLight() { m_Light.Type.Equipment = m_inv.FindBrightestLightType(); m_Light.Level.Equipment = EQEmu::LightSource::TypeToLevel(m_Light.Type.Equipment); }
inline bool AutoSplitEnabled() { return m_pp.autosplit != 0; }
@@ -818,81 +818,6 @@ public:
void IncStats(uint8 type,int16 increase_val);
void DropItem(int16 slot_id);
//
// class Client::TextLink
//
class TextLink {
public:
enum LinkType { linkBlank = 0, linkItemData, linkLootItem, linkItemInst };
TextLink() { Reset(); }
void SetLinkType(LinkType linkType) { m_LinkType = linkType; }
void SetItemData(const Item_Struct* itemData) { m_ItemData = itemData; }
void SetLootData(const ServerLootItem_Struct* lootData) { m_LootData = lootData; }
void SetItemInst(const ItemInst* itemInst) { m_ItemInst = itemInst; }
// mainly for saylinks..but, not limited to
void SetProxyUnknown1(uint8 proxyUnknown1) { m_Proxy_unknown_1 = proxyUnknown1; }
void SetProxyItemID(uint32 proxyItemID) { m_ProxyItemID = proxyItemID; }
void SetProxyAugment1ID(uint32 proxyAugmentID) { m_ProxyAugment1ID = proxyAugmentID; }
void SetProxyAugment2ID(uint32 proxyAugmentID) { m_ProxyAugment2ID = proxyAugmentID; }
void SetProxyAugment3ID(uint32 proxyAugmentID) { m_ProxyAugment3ID = proxyAugmentID; }
void SetProxyAugment4ID(uint32 proxyAugmentID) { m_ProxyAugment4ID = proxyAugmentID; }
void SetProxyAugment5ID(uint32 proxyAugmentID) { m_ProxyAugment5ID = proxyAugmentID; }
void SetProxyAugment6ID(uint32 proxyAugmentID) { m_ProxyAugment6ID = proxyAugmentID; }
void SetProxyIsEvolving(uint8 proxyIsEvolving) { m_ProxyIsEvolving = proxyIsEvolving; }
void SetProxyEvolveGroup(uint32 proxyEvolveGroup) { m_ProxyEvolveGroup = proxyEvolveGroup; }
void SetProxyEvolveLevel(uint8 proxyEvolveLevel) { m_ProxyEvolveLevel = proxyEvolveLevel; }
void SetProxyOrnamentIcon(uint32 proxyOrnamentIcon) { m_ProxyOrnamentIcon = proxyOrnamentIcon; }
void SetProxyHash(int proxyHash) { m_ProxyHash = proxyHash; }
void SetProxyText(const char* proxyText) { m_ProxyText = proxyText; } // overrides standard text use
void SetTaskUse() { m_TaskUse = true; }
std::string GenerateLink();
bool LinkError() { return m_Error; }
std::string GetLink() { return m_Link; } // contains full string format: '/12x' '<LinkBody>' '<LinkText>' '/12x'
std::string GetLinkBody() { return m_LinkBody; } // contains string format: '<LinkBody>'
std::string GetLinkText() { return m_LinkText; } // contains string format: '<LinkText>'
void Reset();
static bool DegenerateLinkBody(TextLinkBody_Struct& textLinkBodyStruct, const std::string& textLinkBody);
static bool GenerateLinkBody(std::string& textLinkBody, const TextLinkBody_Struct& textLinkBodyStruct);
private:
void generate_body();
void generate_text();
int m_LinkType;
const Item_Struct* m_ItemData;
const ServerLootItem_Struct* m_LootData;
const ItemInst* m_ItemInst;
uint8 m_Proxy_unknown_1;
uint32 m_ProxyItemID;
uint32 m_ProxyAugment1ID;
uint32 m_ProxyAugment2ID;
uint32 m_ProxyAugment3ID;
uint32 m_ProxyAugment4ID;
uint32 m_ProxyAugment5ID;
uint32 m_ProxyAugment6ID;
uint8 m_ProxyIsEvolving;
uint32 m_ProxyEvolveGroup;
uint8 m_ProxyEvolveLevel;
uint32 m_ProxyOrnamentIcon;
int m_ProxyHash;
const char* m_ProxyText;
bool m_TaskUse;
TextLinkBody_Struct m_LinkBodyStruct;
std::string m_Link;
std::string m_LinkBody;
std::string m_LinkText;
bool m_Error;
};
int GetItemLinkHash(const ItemInst* inst); // move to Item_Struct..or make use of the pre-calculated database field
void SendItemLink(const ItemInst* inst, bool sendtoall=false);
+8 -8
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@@ -2545,8 +2545,8 @@ void command_peekinv(Client *c, const Seperator *sep)
const ItemInst* inst_sub = nullptr;
const Item_Struct* item_data = nullptr;
std::string item_link;
Client::TextLink linker;
linker.SetLinkType(linker.linkItemInst);
EQEmu::SayLink::impl linker;
linker.SetLinkType(EQEmu::SayLink::LinkItemInst);
c->Message(0, "Displaying inventory for %s...", targetClient->GetName());
@@ -4341,8 +4341,8 @@ void command_iteminfo(Client *c, const Seperator *sep)
c->Message(13, "Error: This item has no data reference");
}
Client::TextLink linker;
linker.SetLinkType(linker.linkItemInst);
EQEmu::SayLink::impl linker;
linker.SetLinkType(EQEmu::SayLink::LinkItemInst);
linker.SetItemInst(inst);
auto item_link = linker.GenerateLink();
@@ -5492,8 +5492,8 @@ void command_summonitem(Client *c, const Seperator *sep)
size_t link_open = cmd_msg.find('\x12');
size_t link_close = cmd_msg.find_last_of('\x12');
if (link_open != link_close && (cmd_msg.length() - link_open) > EQEmu::Constants::TEXT_LINK_BODY_LENGTH) {
TextLinkBody_Struct link_body;
Client::TextLink::DegenerateLinkBody(link_body, cmd_msg.substr(link_open + 1, EQEmu::Constants::TEXT_LINK_BODY_LENGTH));
EQEmu::SayLink::SayLinkBody_Struct link_body;
EQEmu::SayLink::DegenerateLinkBody(link_body, cmd_msg.substr(link_open + 1, EQEmu::Constants::TEXT_LINK_BODY_LENGTH));
itemid = link_body.item_id;
}
else if (!sep->IsNumber(1)) {
@@ -5603,8 +5603,8 @@ void command_itemsearch(Client *c, const Seperator *sep)
const Item_Struct* item = nullptr;
std::string item_link;
Client::TextLink linker;
linker.SetLinkType(linker.linkItemData);
EQEmu::SayLink::impl linker;
linker.SetLinkType(EQEmu::SayLink::LinkItemData);
if (Seperator::IsNumber(search_criteria)) {
item = database.GetItem(atoi(search_criteria));
+6 -6
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@@ -1225,8 +1225,8 @@ void Corpse::LootItem(Client* client, const EQApplicationPacket* app) {
}
/* Send message with item link to groups and such */
Client::TextLink linker;
linker.SetLinkType(linker.linkItemInst);
EQEmu::SayLink::impl linker;
linker.SetLinkType(EQEmu::SayLink::LinkItemInst);
linker.SetItemInst(inst);
auto item_link = linker.GenerateLink();
@@ -1442,7 +1442,7 @@ void Corpse::UpdateEquipmentLight()
auto item = database.GetItem((*iter)->item_id);
if (item == nullptr) { continue; }
if (m_Light.IsLevelGreater(item->Light, m_Light.Type.Equipment))
if (EQEmu::LightSource::IsLevelGreater(item->Light, m_Light.Type.Equipment))
m_Light.Type.Equipment = item->Light;
}
@@ -1456,14 +1456,14 @@ void Corpse::UpdateEquipmentLight()
if (item->ItemClass != ItemClassCommon) { continue; }
if (item->Light < 9 || item->Light > 13) { continue; }
if (m_Light.TypeToLevel(item->Light))
if (EQEmu::LightSource::TypeToLevel(item->Light))
general_light_type = item->Light;
}
if (m_Light.IsLevelGreater(general_light_type, m_Light.Type.Equipment))
if (EQEmu::LightSource::IsLevelGreater(general_light_type, m_Light.Type.Equipment))
m_Light.Type.Equipment = general_light_type;
m_Light.Level.Equipment = m_Light.TypeToLevel(m_Light.Type.Equipment);
m_Light.Level.Equipment = EQEmu::LightSource::TypeToLevel(m_Light.Type.Equipment);
}
void Corpse::AddLooter(Mob* who) {
+2 -2
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@@ -1799,8 +1799,8 @@ luabind::scope lua_register_slot() {
luabind::value("PersonalEnd", static_cast<int>(EQEmu::Constants::GENERAL_END)), // deprecated
luabind::value("GeneralEnd", static_cast<int>(EQEmu::Constants::GENERAL_END)),
luabind::value("CursorEnd", 0xFFFE), // deprecated
luabind::value("Tradeskill", static_cast<int>(legacy::SLOT_TRADESKILL)), // deprecated
luabind::value("Augment", static_cast<int>(legacy::SLOT_AUGMENT)), // deprecated
luabind::value("Tradeskill", static_cast<int>(EQEmu::Legacy::SLOT_TRADESKILL)), // deprecated
luabind::value("Augment", static_cast<int>(EQEmu::Legacy::SLOT_AUGMENT)), // deprecated
luabind::value("Invalid", INVALID_INDEX)
];
}
+5 -5
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@@ -5050,9 +5050,9 @@ void Merc::UpdateEquipmentLight()
auto item = database.GetItem(equipment[index]);
if (item == nullptr) { continue; }
if (m_Light.IsLevelGreater(item->Light, m_Light.Type.Equipment)) {
if (EQEmu::LightSource::IsLevelGreater(item->Light, m_Light.Type.Equipment)) {
m_Light.Type.Equipment = item->Light;
m_Light.Level.Equipment = m_Light.TypeToLevel(m_Light.Type.Equipment);
m_Light.Level.Equipment = EQEmu::LightSource::TypeToLevel(m_Light.Type.Equipment);
}
}
@@ -5064,14 +5064,14 @@ void Merc::UpdateEquipmentLight()
if (item->ItemClass != ItemClassCommon) { continue; }
if (item->Light < 9 || item->Light > 13) { continue; }
if (m_Light.TypeToLevel(item->Light))
if (EQEmu::LightSource::TypeToLevel(item->Light))
general_light_type = item->Light;
}
if (m_Light.IsLevelGreater(general_light_type, m_Light.Type.Equipment))
if (EQEmu::LightSource::IsLevelGreater(general_light_type, m_Light.Type.Equipment))
m_Light.Type.Equipment = general_light_type;
m_Light.Level.Equipment = m_Light.TypeToLevel(m_Light.Type.Equipment);
m_Light.Level.Equipment = EQEmu::LightSource::TypeToLevel(m_Light.Type.Equipment);
}
void Merc::AddItem(uint8 slot, uint32 item_id) {
+3 -3
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@@ -179,7 +179,7 @@ Mob::Mob(const char* in_name,
runspeed = 1.25f;
m_Light.Type.Innate = in_light;
m_Light.Level.Innate = m_Light.TypeToLevel(m_Light.Type.Innate);
m_Light.Level.Innate = EQEmu::LightSource::TypeToLevel(m_Light.Type.Innate);
m_Light.Level.Equipment = m_Light.Type.Equipment = 0;
m_Light.Level.Spell = m_Light.Type.Spell = 0;
m_Light.Type.Active = m_Light.Type.Innate;
@@ -2232,11 +2232,11 @@ bool Mob::UpdateActiveLight()
m_Light.Type.Active = 0;
m_Light.Level.Active = 0;
if (m_Light.IsLevelGreater((m_Light.Type.Innate & 0x0F), m_Light.Type.Active)) { m_Light.Type.Active = m_Light.Type.Innate; }
if (EQEmu::LightSource::IsLevelGreater((m_Light.Type.Innate & 0x0F), m_Light.Type.Active)) { m_Light.Type.Active = m_Light.Type.Innate; }
if (m_Light.Level.Equipment > m_Light.Level.Active) { m_Light.Type.Active = m_Light.Type.Equipment; } // limiter in property handler
if (m_Light.Level.Spell > m_Light.Level.Active) { m_Light.Type.Active = m_Light.Type.Spell; } // limiter in property handler
m_Light.Level.Active = m_Light.TypeToLevel(m_Light.Type.Active);
m_Light.Level.Active = EQEmu::LightSource::TypeToLevel(m_Light.Type.Active);
return (m_Light.Level.Active != old_light_level);
}
+4 -3
View File
@@ -364,6 +364,7 @@ public:
virtual inline uint16 GetBaseRace() const { return base_race; }
virtual inline uint8 GetBaseGender() const { return base_gender; }
virtual inline uint16 GetDeity() const { return deity; }
virtual inline EQEmu::Deity::TypeBits GetDeityBit() { return EQEmu::Deity::ConvertDeityToDeityBit((EQEmu::Deity::Types)deity); }
inline uint16 GetRace() const { return race; }
inline uint8 GetGender() const { return gender; }
inline uint8 GetTexture() const { return texture; }
@@ -707,12 +708,12 @@ public:
inline uint8 GetSpellLightType() { return m_Light.Type.Spell; }
virtual void UpdateEquipmentLight() { m_Light.Type.Equipment = 0; m_Light.Level.Equipment = 0; }
inline void SetSpellLightType(uint8 lightType) { m_Light.Type.Spell = (lightType & 0x0F); m_Light.Level.Spell = m_Light.TypeToLevel(m_Light.Type.Spell); }
inline void SetSpellLightType(uint8 light_type) { m_Light.Type.Spell = (light_type & 0x0F); m_Light.Level.Spell = EQEmu::LightSource::TypeToLevel(m_Light.Type.Spell); }
inline uint8 GetActiveLightType() { return m_Light.Type.Active; }
bool UpdateActiveLight(); // returns true if change, false if no change
LightProfile_Struct* GetLightProfile() { return &m_Light; }
EQEmu::LightSource::impl* GetLightProfile() { return &m_Light; }
Mob* GetPet();
void SetPet(Mob* newpet);
@@ -1184,7 +1185,7 @@ protected:
glm::vec4 m_Delta;
LightProfile_Struct m_Light;
EQEmu::LightSource::impl m_Light;
float fixedZ;
EmuAppearance _appearance;
+7 -7
View File
@@ -529,8 +529,8 @@ void NPC::QueryLoot(Client* to)
continue;
}
Client::TextLink linker;
linker.SetLinkType(linker.linkItemData);
EQEmu::SayLink::impl linker;
linker.SetLinkType(EQEmu::SayLink::LinkItemData);
linker.SetItemData(item);
auto item_link = linker.GenerateLink();
@@ -754,9 +754,9 @@ void NPC::UpdateEquipmentLight()
auto item = database.GetItem(equipment[index]);
if (item == nullptr) { continue; }
if (m_Light.IsLevelGreater(item->Light, m_Light.Type.Equipment)) {
if (EQEmu::LightSource::IsLevelGreater(item->Light, m_Light.Type.Equipment)) {
m_Light.Type.Equipment = item->Light;
m_Light.Level.Equipment = m_Light.TypeToLevel(m_Light.Type.Equipment);
m_Light.Level.Equipment = EQEmu::LightSource::TypeToLevel(m_Light.Type.Equipment);
}
}
@@ -768,14 +768,14 @@ void NPC::UpdateEquipmentLight()
if (item->ItemClass != ItemClassCommon) { continue; }
if (item->Light < 9 || item->Light > 13) { continue; }
if (m_Light.TypeToLevel(item->Light))
if (EQEmu::LightSource::TypeToLevel(item->Light))
general_light_type = item->Light;
}
if (m_Light.IsLevelGreater(general_light_type, m_Light.Type.Equipment))
if (EQEmu::LightSource::IsLevelGreater(general_light_type, m_Light.Type.Equipment))
m_Light.Type.Equipment = general_light_type;
m_Light.Level.Equipment = m_Light.TypeToLevel(m_Light.Type.Equipment);
m_Light.Level.Equipment = EQEmu::LightSource::TypeToLevel(m_Light.Type.Equipment);
}
void NPC::Depop(bool StartSpawnTimer) {
+5 -5
View File
@@ -1307,8 +1307,8 @@ void QuestManager::itemlink(int item_id) {
if (item == nullptr)
return;
Client::TextLink linker;
linker.SetLinkType(linker.linkItemData);
EQEmu::SayLink::impl linker;
linker.SetLinkType(EQEmu::SayLink::LinkItemData);
linker.SetItemData(item);
auto item_link = linker.GenerateLink();
@@ -2535,8 +2535,8 @@ const char* QuestManager::varlink(char* perltext, int item_id) {
if (!item)
return "INVALID ITEM ID IN VARLINK";
Client::TextLink linker;
linker.SetLinkType(linker.linkItemData);
EQEmu::SayLink::impl linker;
linker.SetLinkType(EQEmu::SayLink::LinkItemData);
linker.SetItemData(item);
auto item_link = linker.GenerateLink();
@@ -2761,7 +2761,7 @@ const char* QuestManager::saylink(char* Phrase, bool silent, const char* LinkNam
safe_delete_array(escaped_string);
//Create the say link as an item link hash
Client::TextLink linker;
EQEmu::SayLink::impl linker;
linker.SetProxyItemID(SAYLINK_ITEM_ID);
if (silent)
linker.SetProxyAugment2ID(sayid);
+2 -2
View File
@@ -2779,8 +2779,8 @@ void TaskManager::SendActiveTaskDescription(Client *c, int TaskID, int SequenceN
if(ItemID) {
const Item_Struct* reward_item = database.GetItem(ItemID);
Client::TextLink linker;
linker.SetLinkType(linker.linkItemData);
EQEmu::SayLink::impl linker;
linker.SetLinkType(EQEmu::SayLink::LinkItemData);
linker.SetItemData(reward_item);
linker.SetTaskUse();
if (strlen(Tasks[TaskID]->Reward) != 0)
+1 -1
View File
@@ -264,7 +264,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
uint32 some_id = 0;
bool worldcontainer=false;
if (in_combine->container_slot == legacy::SLOT_TRADESKILL) {
if (in_combine->container_slot == EQEmu::Legacy::SLOT_TRADESKILL) {
if(!worldo) {
user->Message(13, "Error: Server is not aware of the tradeskill container you are attempting to use");
return;