Support for AA derived AC bonus.

This commit is contained in:
KayenEQ 2014-07-24 11:31:22 -04:00
parent 83f94da43b
commit 1b239b7119

View File

@ -1967,7 +1967,7 @@ int32 Client::CalcEnduranceRegenCap() {
int Client::GetRawACNoShield(int &shield_ac) const int Client::GetRawACNoShield(int &shield_ac) const
{ {
int ac = itembonuses.AC + spellbonuses.AC; int ac = itembonuses.AC + spellbonuses.AC + aabonuses.AC;
shield_ac = 0; shield_ac = 0;
const ItemInst *inst = m_inv.GetItem(MainSecondary); const ItemInst *inst = m_inv.GetItem(MainSecondary);
if(inst) if(inst)