From 1b239b71193ea6ca8e7b8712804a61990e32aed1 Mon Sep 17 00:00:00 2001 From: KayenEQ Date: Thu, 24 Jul 2014 11:31:22 -0400 Subject: [PATCH] Support for AA derived AC bonus. --- zone/client_mods.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/zone/client_mods.cpp b/zone/client_mods.cpp index 7ea18655f..0ead2cdfe 100644 --- a/zone/client_mods.cpp +++ b/zone/client_mods.cpp @@ -1967,7 +1967,7 @@ int32 Client::CalcEnduranceRegenCap() { int Client::GetRawACNoShield(int &shield_ac) const { - int ac = itembonuses.AC + spellbonuses.AC; + int ac = itembonuses.AC + spellbonuses.AC + aabonuses.AC; shield_ac = 0; const ItemInst *inst = m_inv.GetItem(MainSecondary); if(inst)