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Modify eye of zomm support to be more efficient.
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@@ -265,6 +265,7 @@ Client::Client(EQStreamInterface* ieqs)
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PendingTranslocate = false;
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PendingSacrifice = false;
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controlling_boat_id = 0;
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controlled_mob_id = 0;
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if (!RuleB(Character, PerCharacterQglobalMaxLevel) && !RuleB(Character, PerCharacterBucketMaxLevel)) {
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SetClientMaxLevel(0);
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