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Merge 9fbf9abd47c66d84274aa19b78f1fc8ec394002f into d76a8bd34ac9899d8d90dc0594b09190ac04f315
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commit
1929d33433
@ -1,5 +1,9 @@
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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== 03/17/2013 ==
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Secrets: Fixed that pesky merc memleak.
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Secrets: Bit of code cleanup regarding mercs.
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== 03/15/2013 ==
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Derision: RoF: Added ENCODE for Resurrect_struct (Accepting a rez should now work).
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Derision: Fixed a couple of memory leaks in Rez code.
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@ -27,6 +27,9 @@
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//#include "../common/item_struct.h"
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static const uint32 BUFF_COUNT = 25;
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static const uint32 MAX_MERC = 100;
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static const uint32 MAX_MERC_GRADES = 10;
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static const uint32 MAX_MERC_STANCES = 10;
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static const uint32 BLOCKED_BUFF_COUNT = 20;
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#include "eq_constants.h"
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@ -4871,11 +4874,28 @@ struct ItemPreview_Struct
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/*026*/ uint8 unknown026[54];
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};
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//Not an EQ packet, just a single int for the mercenary merchant structure.
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struct MercenaryGrade_Struct {
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uint32 GradeCountEntry;
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// Used by specific packets
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struct MercenaryList_Struct {
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/*0000*/ uint32 MercID; // ID unique to each type of mercenary (probably a DB id)
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/*0004*/ uint32 MercType; // From dbstr_us.txt - Apprentice (330000100), Journeyman (330000200), Master (330000300)
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/*0008*/ uint32 MercSubType; // From dbstr_us.txt - 330020105^23^Race: Guktan<br>Type: Healer<br>Confidence: High<br>Proficiency: Apprentice, Tier V...
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/*0012*/ uint32 PurchaseCost; // Purchase Cost (in gold)
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/*0016*/ uint32 UpkeepCost; // Upkeep Cost (in gold)
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/*0020*/ uint32 Status; // Required Account Status (Free = 0, Silver = 1, Gold = 2) at merchants - Seen 0 (suspended) or 1 (unsuspended) on hired mercs ?
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/*0024*/ uint32 AltCurrencyCost; // Alternate Currency Purchase Cost? (all seen costs show N/A Bayle Mark) - Seen 0
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/*0028*/ uint32 AltCurrencyUpkeep; // Alternate Currency Upkeep Cost? (all seen costs show 1 Bayle Mark) - Seen 1
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/*0032*/ uint32 AltCurrencyType; // Alternate Currency Type? - 19^17^Bayle Mark^0 - Seen 19
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/*0036*/ uint8 MercUnk01; // Unknown (always see 0)
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/*0037*/ int32 TimeLeft; // Unknown (always see -1 at merchant) - Seen 900000 (15 minutes in ms for newly hired merc)
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/*0041*/ uint32 MerchantSlot; // Merchant Slot? Increments, but not always by 1 - May be for Merc Window Options (Seen 5, 36, 1 for active mercs)?
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/*0045*/ uint32 MercUnk02; // Unknown (normally see 1, but sometimes 2 or 0)
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/*0049*/ uint32 StanceCount; // Iterations of MercenaryStance_Struct - Normally 2 to 4 seen
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/*0053*/ int32 MercUnk03; // Unknown (always 0 at merchant) - Seen on active merc: 93 a4 03 77, b8 ed 2f 26, 88 d5 8b c3, and 93 a4 ad 77
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/*0057*/ uint8 MercUnk04; // Seen 1
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/*0058*/ char MercName[1]; // Null Terminated Mercenary Name (00 at merchants)
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};
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// Used by MercenaryMerchantList_Struct
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struct MercenaryListEntry_Struct {
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/*0000*/ uint32 MercID; // ID unique to each type of mercenary (probably a DB id)
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@ -4895,7 +4915,7 @@ struct MercenaryListEntry_Struct {
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/*0053*/ int32 MercUnk03; // Unknown (always 0 at merchant) - Seen on active merc: 93 a4 03 77, b8 ed 2f 26, 88 d5 8b c3, and 93 a4 ad 77
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/*0057*/ uint8 MercUnk04; // Seen 1
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/*0058*/ char MercName[1]; // Null Terminated Mercenary Name (00 at merchants)
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/*0000*/ MercenaryStance_Struct* Stances; // Count Varies, but hard set to 5 max for now - From dbstr_us.txt - 1^24^Passive^0, 2^24^Balanced^0, etc (1 to 9 as of April 2012)
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/*0000*/ MercenaryStance_Struct Stances[MAX_MERC_STANCES]; // Count Varies, but hard set to 5 max for now - From dbstr_us.txt - 1^24^Passive^0, 2^24^Balanced^0, etc (1 to 9 as of April 2012)
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};
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// [OPCode: 0x27ac OP_MercenaryDataResponse] On Live as of April 2 2012 [Server->Client]
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@ -4903,9 +4923,9 @@ struct MercenaryListEntry_Struct {
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// Sent by the server when browsing the Mercenary Merchant
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struct MercenaryMerchantList_Struct {
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/*0000*/ uint32 MercTypeCount; // Number of Merc Types to follow
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/*0004*/ MercenaryGrade_Struct* MercGrades; // Count varies, but hard set to 3 max for now - From dbstr_us.txt - Apprentice (330000100), Journeyman (330000200), Master (330000300)
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/*0004*/ uint32 MercGrades[MAX_MERC_GRADES]; // Count varies, but hard set to 3 max for now - From dbstr_us.txt - Apprentice (330000100), Journeyman (330000200), Master (330000300)
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/*0016*/ uint32 MercCount; // Number of MercenaryInfo_Struct to follow
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/*0020*/ MercenaryListEntry_Struct* Mercs; // Data for individual mercenaries in the Merchant List
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/*0020*/ MercenaryListEntry_Struct Mercs[MAX_MERC]; // Data for individual mercenaries in the Merchant List
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};
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// [OPCode: 0x4dd9 OP_MercenaryDataRequest] On Live as of April 2 2012 [Client->Server]
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@ -4935,7 +4955,7 @@ struct MercenaryData_Struct {
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/*0053*/ int32 MercUnk03; // Unknown (always 0 at merchant) - Seen on active merc: 93 a4 03 77, b8 ed 2f 26, 88 d5 8b c3, and 93 a4 ad 77
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/*0057*/ uint8 MercUnk04; // Seen 1
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/*0058*/ char MercName[64]; // Null Terminated Mercenary Name (00 at merchants)
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/*0000*/ MercenaryStance_Struct* Stances; // Count Varies, but hard set to 2 for now - From dbstr_us.txt - 1^24^Passive^0, 2^24^Balanced^0, etc (1 to 9 as of April 2012)
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/*0000*/ MercenaryStance_Struct Stances[MAX_MERC_STANCES]; // Count Varies, but hard set to 2 for now - From dbstr_us.txt - 1^24^Passive^0, 2^24^Balanced^0, etc (1 to 9 as of April 2012)
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/*0000*/ uint32 MercUnk05; // Seen 1 - Extra Merc Data field that differs from MercenaryListEntry_Struct
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// MercUnk05 may be a field that is at the end of the packet only, even if multiple mercs are listed (haven't seen examples of multiple mercs owned at once)
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};
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@ -4947,7 +4967,7 @@ struct MercenaryData_Struct {
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struct MercenaryDataUpdate_Struct {
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/*0000*/ int32 MercStatus; // Seen 0 with merc and -1 with no merc hired
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/*0004*/ uint32 MercCount; // Seen 1 with 1 merc hired and 0 with no merc hired
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/*0008*/ MercenaryData_Struct* MercData; // Data for individual mercenaries in the Merchant List
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/*0008*/ MercenaryData_Struct MercData[MAX_MERC]; // Data for individual mercenaries in the Merchant List
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};
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// [OPCode: 0x6537] On Live as of April 2 2012 [Server->Client]
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@ -2099,7 +2099,7 @@ ENCODE(OP_MercenaryDataResponse) {
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for(r = 0; r < emu->MercTypeCount; r++)
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{
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercGrades[r].GradeCountEntry);
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercGrades[r]);
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}
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercCount);
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@ -1289,7 +1289,7 @@ ENCODE(OP_MercenaryDataResponse) {
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{
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if(emu->MercTypeCount > 0)
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{
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercGrades[r].GradeCountEntry);
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercGrades[r]);
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}
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}
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercCount);
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@ -1297,7 +1297,7 @@ ENCODE(OP_MercenaryDataResponse) {
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for(r = 0; r < emu->MercTypeCount; r++)
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{
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercGrades[r].GradeCountEntry);
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercGrades[r]);
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}
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercCount);
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126
zone/client.cpp
126
zone/client.cpp
@ -1476,7 +1476,6 @@ void Client::SendSound(){//Makes a sound.
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memset(&x[64],0xffffffff,sizeof(uint32));
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memcpy(outapp->pBuffer,x,outapp->size);
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QueuePacket(outapp);
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DumpPacket(outapp);
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safe_delete(outapp);
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}
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@ -7141,73 +7140,91 @@ void Client::SendMercPersonalInfo()
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if (GetClientVersion() >= EQClientRoF)
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{
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MercenaryDataUpdate_Struct* mdus = new MercenaryDataUpdate_Struct;
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MercTemplate *mercData = &zone->merc_templates[GetMercInfo().MercTemplateID];
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if (mercData)
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{
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int i = 0;
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int stancecount = 0;
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stancecount += zone->merc_stance_list[GetMercInfo().MercTemplateID].size();
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if(stancecount > MAX_MERC_STANCES || mercCount > MAX_MERC || mercTypeCount > MAX_MERC_GRADES)
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{
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SendMercMerchantResponsePacket(0);
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return;
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}
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if (mercCount > 0 && mercCount)
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{
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EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryDataUpdate, sizeof(MercenaryDataUpdate_Struct));
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MercenaryDataUpdate_Struct* mdus = (MercenaryDataUpdate_Struct*)outapp->pBuffer;
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mdus->MercStatus = 0;
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mdus->MercCount = mercCount;
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if (mercCount > 0)
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mdus->MercData[i].MercID = mercData->MercTemplateID;
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mdus->MercData[i].MercType = mercData->MercType;
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mdus->MercData[i].MercSubType = mercData->MercSubType;
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mdus->MercData[i].PurchaseCost = Merc::CalcPurchaseCost(mercData->MercTemplateID, GetLevel(), 0);
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mdus->MercData[i].UpkeepCost = Merc::CalcUpkeepCost(mercData->MercTemplateID, GetLevel(), 0);
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mdus->MercData[i].Status = 0;
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mdus->MercData[i].AltCurrencyCost = Merc::CalcPurchaseCost(mercData->MercTemplateID, GetLevel(), altCurrentType);
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mdus->MercData[i].AltCurrencyUpkeep = Merc::CalcPurchaseCost(mercData->MercTemplateID, GetLevel(), altCurrentType);
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mdus->MercData[i].AltCurrencyType = altCurrentType;
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mdus->MercData[i].MercUnk01 = 0;
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mdus->MercData[i].TimeLeft = GetMercInfo().MercTimerRemaining; //GetMercTimer().GetRemainingTime();
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mdus->MercData[i].MerchantSlot = i + 1;
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mdus->MercData[i].MercUnk02 = 1;
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mdus->MercData[i].StanceCount = zone->merc_stance_list[mercData->MercTemplateID].size();
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mdus->MercData[i].MercUnk03 = 0;
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mdus->MercData[i].MercUnk04 = 1;
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strn0cpy(mdus->MercData[i].MercName, GetMercInfo().merc_name , sizeof(mdus->MercData[i].MercName));
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uint32 stanceindex = 0;
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if (mdus->MercData[i].StanceCount != 0)
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{
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mdus->MercData = new MercenaryData_Struct[mercCount];
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mdus->MercData[i].MercID = mercData->MercTemplateID;
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mdus->MercData[i].MercType = mercData->MercType;
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mdus->MercData[i].MercSubType = mercData->MercSubType;
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mdus->MercData[i].PurchaseCost = Merc::CalcPurchaseCost(mercData->MercTemplateID, GetLevel(), 0);
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mdus->MercData[i].UpkeepCost = Merc::CalcUpkeepCost(mercData->MercTemplateID, GetLevel(), 0);
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mdus->MercData[i].Status = 0;
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mdus->MercData[i].AltCurrencyCost = Merc::CalcPurchaseCost(mercData->MercTemplateID, GetLevel(), altCurrentType);
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mdus->MercData[i].AltCurrencyUpkeep = Merc::CalcPurchaseCost(mercData->MercTemplateID, GetLevel(), altCurrentType);
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mdus->MercData[i].AltCurrencyType = altCurrentType;
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mdus->MercData[i].MercUnk01 = 0;
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mdus->MercData[i].TimeLeft = GetMercInfo().MercTimerRemaining; //GetMercTimer().GetRemainingTime();
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mdus->MercData[i].MerchantSlot = i + 1;
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mdus->MercData[i].MercUnk02 = 1;
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mdus->MercData[i].StanceCount = zone->merc_stance_list[mercData->MercTemplateID].size();
|
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mdus->MercData[i].MercUnk03 = 0;
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mdus->MercData[i].MercUnk04 = 1;
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strn0cpy(mdus->MercData[i].MercName, GetMercInfo().merc_name , sizeof(mdus->MercData[i].MercName));
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uint32 stanceindex = 0;
|
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if (mdus->MercData[i].StanceCount != 0)
|
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list<MercStanceInfo>::iterator iter = zone->merc_stance_list[mercData->MercTemplateID].begin();
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||||
while(iter != zone->merc_stance_list[mercData->MercTemplateID].end())
|
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{
|
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mdus->MercData[i].Stances = new MercenaryStance_Struct[mdus->MercData[i].StanceCount];
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list<MercStanceInfo>::iterator iter = zone->merc_stance_list[mercData->MercTemplateID].begin();
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while(iter != zone->merc_stance_list[mercData->MercTemplateID].end())
|
||||
{
|
||||
mdus->MercData[i].Stances[stanceindex].StanceIndex = stanceindex;
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mdus->MercData[i].Stances[stanceindex].Stance = (iter->StanceID);
|
||||
stanceindex++;
|
||||
iter++;
|
||||
}
|
||||
mdus->MercData[i].Stances[stanceindex].StanceIndex = stanceindex;
|
||||
mdus->MercData[i].Stances[stanceindex].Stance = (iter->StanceID);
|
||||
stanceindex++;
|
||||
iter++;
|
||||
}
|
||||
}
|
||||
|
||||
mdus->MercData[i].MercUnk05 = 1;
|
||||
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryDataUpdate, 1); //Packet sizes are handled by the encoder.
|
||||
outapp->pBuffer = (unsigned char*)mdus;
|
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//DumpPacket(outapp);
|
||||
FastQueuePacket(&outapp);
|
||||
mdus->MercData[i].MercUnk05 = 1;
|
||||
FastQueuePacket(&outapp);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
MercenaryMerchantList_Struct* mml = new MercenaryMerchantList_Struct;
|
||||
int stancecount = 0;
|
||||
stancecount += zone->merc_stance_list[GetMercInfo().MercTemplateID].size();
|
||||
|
||||
if(mercCount > MAX_MERC || mercTypeCount > MAX_MERC_GRADES)
|
||||
{
|
||||
if (GetClientVersion() == EQClientSoD)
|
||||
{
|
||||
SendMercMerchantResponsePacket(0);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryDataResponse, sizeof(MercenaryMerchantList_Struct));
|
||||
MercenaryMerchantList_Struct* mml = (MercenaryMerchantList_Struct*)outapp->pBuffer;
|
||||
MercTemplate *mercData = &zone->merc_templates[GetMercInfo().MercTemplateID];
|
||||
|
||||
|
||||
if(mercData)
|
||||
{
|
||||
if(mercTypeCount > 0)
|
||||
{
|
||||
mml->MercTypeCount = mercTypeCount; //We only should have one merc entry.
|
||||
mml->MercGrades = new MercenaryGrade_Struct[mercTypeCount]; // DBStringID for Type
|
||||
mml->MercGrades[i] = 1;
|
||||
}
|
||||
mml->MercCount = mercCount;
|
||||
if(mercCount > 0)
|
||||
{
|
||||
mml->Mercs = new MercenaryListEntry_Struct[mercCount];
|
||||
|
||||
mml->Mercs[i].MercID = mercData->MercTemplateID;
|
||||
mml->Mercs[i].MercType = mercData->MercType;
|
||||
mml->Mercs[i].MercSubType = mercData->MercSubType;
|
||||
@ -7228,7 +7245,6 @@ void Client::SendMercPersonalInfo()
|
||||
int stanceindex = 0;
|
||||
if(mml->Mercs[i].StanceCount != 0)
|
||||
{
|
||||
mml->Mercs[i].Stances = new MercenaryStance_Struct[mml->Mercs[i].StanceCount];
|
||||
list<MercStanceInfo>::iterator iter = zone->merc_stance_list[mercData->MercTemplateID].begin();
|
||||
while(iter != zone->merc_stance_list[mercData->MercTemplateID].end())
|
||||
{
|
||||
@ -7238,17 +7254,31 @@ void Client::SendMercPersonalInfo()
|
||||
iter++;
|
||||
}
|
||||
}
|
||||
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryDataResponse, 1); //Packet sizes are handled by the encoder.
|
||||
outapp->pBuffer = (unsigned char*)mml;
|
||||
// DumpPacket(outapp);
|
||||
FastQueuePacket(&outapp);
|
||||
}
|
||||
else
|
||||
{
|
||||
safe_delete(outapp);
|
||||
if (GetClientVersion() == EQClientSoD)
|
||||
{
|
||||
SendMercMerchantResponsePacket(0);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (GetClientVersion() == EQClientSoD)
|
||||
{
|
||||
SendMercMerchantResponsePacket(0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
safe_delete(outapp);
|
||||
if (GetClientVersion() == EQClientSoD)
|
||||
{
|
||||
SendMercMerchantResponsePacket(0);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -7259,8 +7289,6 @@ void Client::SendClearMercInfo()
|
||||
nmhs->MercStatus = -1;
|
||||
nmhs->MercCount = 0;
|
||||
nmhs->MercID = 1;
|
||||
|
||||
DumpPacket(outapp);
|
||||
FastQueuePacket(&outapp);
|
||||
}
|
||||
|
||||
|
||||
@ -13495,8 +13495,6 @@ void Client::Handle_OP_MercenaryDataRequest(const EQApplicationPacket *app)
|
||||
//send info about your current merc(s)
|
||||
}
|
||||
|
||||
DumpPacket(app);
|
||||
|
||||
if(!RuleB(Mercs, AllowMercs)) {
|
||||
return;
|
||||
}
|
||||
@ -13514,24 +13512,35 @@ void Client::Handle_OP_MercenaryDataRequest(const EQApplicationPacket *app)
|
||||
return;
|
||||
}
|
||||
|
||||
MercenaryMerchantList_Struct* mml = new MercenaryMerchantList_Struct;
|
||||
|
||||
mercTypeCount = tar->GetNumMercTypes(GetClientVersion());
|
||||
mercCount = tar->GetNumMercs(GetClientVersion());
|
||||
|
||||
if(mercCount > MAX_MERC)
|
||||
return;
|
||||
|
||||
std::list<MercType> mercTypeList = tar->GetMercTypesList(GetClientVersion());
|
||||
std::list<MercData> mercDataList = tar->GetMercsList(GetClientVersion());
|
||||
|
||||
mml->MercTypeCount = mercTypeCount;
|
||||
int i = 0;
|
||||
int StanceCount = 0;
|
||||
|
||||
for(std::list<MercData>::iterator mercListItr = mercDataList.begin(); mercListItr != mercDataList.end(); mercListItr++)
|
||||
{
|
||||
list<MercStanceInfo>::iterator siter = zone->merc_stance_list[mercListItr->MercTemplateID].begin();
|
||||
for(siter = zone->merc_stance_list[mercListItr->MercTemplateID].begin(); siter != zone->merc_stance_list[mercListItr->MercTemplateID].end(); siter++)
|
||||
{
|
||||
StanceCount++;
|
||||
}
|
||||
}
|
||||
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryDataResponse, sizeof(MercenaryMerchantList_Struct));
|
||||
MercenaryMerchantList_Struct* mml = (MercenaryMerchantList_Struct*)outapp->pBuffer;
|
||||
|
||||
mml->MercTypeCount = mercTypeCount;
|
||||
if(mercTypeCount > 0)
|
||||
{
|
||||
mml->MercGrades = new MercenaryGrade_Struct[mercTypeCount];
|
||||
for(std::list<MercType>::iterator mercTypeListItr = mercTypeList.begin(); mercTypeListItr != mercTypeList.end(); mercTypeListItr++) {
|
||||
mml->MercGrades[i].GradeCountEntry = mercTypeListItr->Type; // DBStringID for Type
|
||||
mml->MercGrades[i] = mercTypeListItr->Type; // DBStringID for Type
|
||||
i++;
|
||||
}
|
||||
}
|
||||
@ -13539,50 +13548,48 @@ void Client::Handle_OP_MercenaryDataRequest(const EQApplicationPacket *app)
|
||||
|
||||
if(mercCount > 0)
|
||||
{
|
||||
mml->Mercs = new MercenaryListEntry_Struct[mercCount];
|
||||
i = 0;
|
||||
for(std::list<MercData>::iterator mercListItr = mercDataList.begin(); mercListItr != mercDataList.end(); mercListItr++)
|
||||
for(std::list<MercData>::iterator mercListIter = mercDataList.begin(); mercListIter != mercDataList.end(); mercListIter++)
|
||||
{
|
||||
mml->Mercs[i].MercID = mercListItr->MercTemplateID;
|
||||
mml->Mercs[i].MercType = mercListItr->MercType;
|
||||
mml->Mercs[i].MercSubType = mercListItr->MercSubType;
|
||||
mml->Mercs[i].PurchaseCost = RuleB(Mercs, ChargeMercPurchaseCost) ? Merc::CalcPurchaseCost(mercListItr->MercTemplateID, GetLevel(), 0): 0;
|
||||
mml->Mercs[i].UpkeepCost = RuleB(Mercs, ChargeMercUpkeepCost) ? Merc::CalcUpkeepCost(mercListItr->MercTemplateID, GetLevel(), 0): 0;
|
||||
mml->Mercs[i].MercID = mercListIter->MercTemplateID;
|
||||
mml->Mercs[i].MercType = mercListIter->MercType;
|
||||
mml->Mercs[i].MercSubType = mercListIter->MercSubType;
|
||||
mml->Mercs[i].PurchaseCost = RuleB(Mercs, ChargeMercPurchaseCost) ? Merc::CalcPurchaseCost(mercListIter->MercTemplateID, GetLevel(), 0): 0;
|
||||
mml->Mercs[i].UpkeepCost = RuleB(Mercs, ChargeMercUpkeepCost) ? Merc::CalcUpkeepCost(mercListIter->MercTemplateID, GetLevel(), 0): 0;
|
||||
mml->Mercs[i].Status = 0;
|
||||
mml->Mercs[i].AltCurrencyCost = RuleB(Mercs, ChargeMercPurchaseCost) ? Merc::CalcPurchaseCost(mercListItr->MercTemplateID, GetLevel(), altCurrentType): 0;
|
||||
mml->Mercs[i].AltCurrencyUpkeep = RuleB(Mercs, ChargeMercUpkeepCost) ? Merc::CalcUpkeepCost(mercListItr->MercTemplateID, GetLevel(), altCurrentType): 0;
|
||||
mml->Mercs[i].AltCurrencyCost = RuleB(Mercs, ChargeMercPurchaseCost) ? Merc::CalcPurchaseCost(mercListIter->MercTemplateID, GetLevel(), altCurrentType): 0;
|
||||
mml->Mercs[i].AltCurrencyUpkeep = RuleB(Mercs, ChargeMercUpkeepCost) ? Merc::CalcUpkeepCost(mercListIter->MercTemplateID, GetLevel(), altCurrentType): 0;
|
||||
mml->Mercs[i].AltCurrencyType = altCurrentType;
|
||||
mml->Mercs[i].MercUnk01 = 0;
|
||||
mml->Mercs[i].TimeLeft = -1;
|
||||
mml->Mercs[i].MerchantSlot = i + 1;
|
||||
mml->Mercs[i].MercUnk02 = 1;
|
||||
mml->Mercs[i].StanceCount = zone->merc_stance_list[mercListItr->MercTemplateID].size();
|
||||
int mercStanceCount = 0;
|
||||
list<MercStanceInfo>::iterator iter = zone->merc_stance_list[mercListIter->MercTemplateID].begin();
|
||||
for(iter = zone->merc_stance_list[mercListIter->MercTemplateID].begin(); iter != zone->merc_stance_list[mercListIter->MercTemplateID].end(); iter++)
|
||||
{
|
||||
mercStanceCount++;
|
||||
}
|
||||
mml->Mercs[i].StanceCount = mercStanceCount;
|
||||
mml->Mercs[i].MercUnk03 = 519044964;
|
||||
mml->Mercs[i].MercUnk04 = 1;
|
||||
//mml->Mercs[i].MercName;
|
||||
int stanceindex = 0;
|
||||
if(mml->Mercs[i].StanceCount != 0)
|
||||
if(mercStanceCount > 0)
|
||||
{
|
||||
mml->Mercs[i].Stances = new MercenaryStance_Struct[mml->Mercs[i].StanceCount];
|
||||
list<MercStanceInfo>::iterator iter = zone->merc_stance_list[mercListItr->MercTemplateID].begin();
|
||||
while(iter != zone->merc_stance_list[mercListItr->MercTemplateID].end())
|
||||
list<MercStanceInfo>::iterator iter2 = zone->merc_stance_list[mercListIter->MercTemplateID].begin();
|
||||
while(iter2 != zone->merc_stance_list[mercListIter->MercTemplateID].end())
|
||||
{
|
||||
mml->Mercs[i].Stances[stanceindex].StanceIndex = stanceindex;
|
||||
mml->Mercs[i].Stances[stanceindex].Stance = (iter->StanceID);
|
||||
mml->Mercs[i].Stances[stanceindex].Stance = (iter2->StanceID);
|
||||
stanceindex++;
|
||||
iter++;
|
||||
iter2++;
|
||||
}
|
||||
}
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryDataResponse, 1); //Packet sizes are handled by the encoder.
|
||||
outapp->pBuffer = (unsigned char*)mml;
|
||||
// DumpPacket(outapp);
|
||||
FastQueuePacket(&outapp);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@ -13604,7 +13611,7 @@ void Client::Handle_OP_MercenaryHire(const EQApplicationPacket *app)
|
||||
uint32 merc_unk1 = mmrq->MercUnk01;
|
||||
uint32 merc_unk2 = mmrq->MercUnk02;
|
||||
|
||||
DumpPacket(app);
|
||||
//DumpPacket(app);
|
||||
|
||||
if(MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: Template ID (%i), Merchant ID (%i), Unknown1 (%i), Unknown2 (%i)", merc_template_id, merchant_id, merc_unk1, merc_unk2);
|
||||
@ -13667,7 +13674,7 @@ void Client::Handle_OP_MercenarySuspendRequest(const EQApplicationPacket *app)
|
||||
SuspendMercenary_Struct* sm = (SuspendMercenary_Struct*) app->pBuffer;
|
||||
uint32 merc_suspend = sm->SuspendMerc; // Seen 30 for suspending or unsuspending
|
||||
|
||||
DumpPacket(app);
|
||||
//DumpPacket(app);
|
||||
|
||||
if(MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: Suspend ( %i ) received.", merc_suspend);
|
||||
@ -13693,7 +13700,7 @@ void Client::Handle_OP_MercenaryCommand(const EQApplicationPacket *app)
|
||||
uint32 merc_command = mc->MercCommand; // Seen 0 (zone in with no merc or suspended), 1 (dismiss merc), 5 (normal state), 20 (unknown), 36 (zone in with merc)
|
||||
int32 option = mc->Option; // Seen -1 (zone in with no merc), 0 (setting to passive stance), 1 (normal or setting to balanced stance)
|
||||
|
||||
DumpPacket(app);
|
||||
//DumpPacket(app);
|
||||
|
||||
if(MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: Command %i, Option %i received.", merc_command, option);
|
||||
@ -13747,7 +13754,7 @@ void Client::Handle_OP_MercenaryDataUpdateRequest(const EQApplicationPacket *app
|
||||
return;
|
||||
}
|
||||
|
||||
DumpPacket(app);
|
||||
//DumpPacket(app);
|
||||
|
||||
if(MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: Data Update Request Received.");
|
||||
@ -13769,7 +13776,7 @@ void Client::Handle_OP_MercenaryDismiss(const EQApplicationPacket *app)
|
||||
return;
|
||||
}
|
||||
|
||||
DumpPacket(app);
|
||||
//DumpPacket(app);
|
||||
|
||||
uint8 Command = 0;
|
||||
if(app->size > 0)
|
||||
@ -13789,7 +13796,7 @@ void Client::Handle_OP_MercenaryDismiss(const EQApplicationPacket *app)
|
||||
merc->Dismiss();
|
||||
}
|
||||
|
||||
// Unsure if there is a server response to this packet
|
||||
SendMercMerchantResponsePacket(10);
|
||||
|
||||
}
|
||||
|
||||
@ -13804,7 +13811,7 @@ void Client::Handle_OP_MercenaryTimerRequest(const EQApplicationPacket *app)
|
||||
return;
|
||||
}
|
||||
|
||||
DumpPacket(app);
|
||||
//DumpPacket(app);
|
||||
|
||||
if(MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: Timer Request received.");
|
||||
|
||||
@ -5627,7 +5627,7 @@ bool Merc::Unsuspend(bool setMaxStats) {
|
||||
if(!mercOwner->IsGrouped())
|
||||
{
|
||||
Group *g = new Group(mercOwner);
|
||||
if(AddMercToGroup(this, g))
|
||||
if(g && AddMercToGroup(this, g))
|
||||
{
|
||||
entity_list.AddGroup(g);
|
||||
database.SetGroupLeaderName(g->GetID(), mercOwner->GetName());
|
||||
@ -5638,6 +5638,15 @@ bool Merc::Unsuspend(bool setMaxStats) {
|
||||
|
||||
loaded = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(MERC_DEBUG > 0)
|
||||
mercOwner->Message(7, "Mercenary failed to join the group - Suspending");
|
||||
|
||||
Suspend();
|
||||
safe_delete(g);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if (AddMercToGroup(this, mercOwner->GetGroup()))
|
||||
{
|
||||
@ -5877,24 +5886,18 @@ void Client::SendMercMerchantResponsePacket(int32 response_type) {
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryHire, sizeof(MercenaryMerchantResponse_Struct));
|
||||
MercenaryMerchantResponse_Struct* mmr = (MercenaryMerchantResponse_Struct*)outapp->pBuffer;
|
||||
mmr->ResponseType = response_type; // send specified response type
|
||||
|
||||
DumpPacket(outapp);
|
||||
FastQueuePacket(&outapp);
|
||||
}
|
||||
|
||||
void Client::SendMercenaryUnknownPacket(uint8 type) {
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryUnknown1, 1);
|
||||
outapp->WriteUInt8(type);
|
||||
|
||||
DumpPacket(outapp);
|
||||
FastQueuePacket(&outapp);
|
||||
}
|
||||
|
||||
void Client::SendMercenaryUnsuspendPacket(uint8 type) {
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryUnsuspendResponse, 1);
|
||||
outapp->WriteUInt8(type);
|
||||
|
||||
DumpPacket(outapp);
|
||||
FastQueuePacket(&outapp);
|
||||
}
|
||||
|
||||
@ -5902,8 +5905,6 @@ void Client::SendMercSuspendResponsePacket(uint32 suspended_time) {
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenarySuspendResponse, sizeof(SuspendMercenaryResponse_Struct));
|
||||
SuspendMercenaryResponse_Struct* smr = (SuspendMercenaryResponse_Struct*)outapp->pBuffer;
|
||||
smr->SuspendTime = suspended_time; // Seen 0 (not suspended) or c9 c2 64 4f (suspended on Sat Mar 17 11:58:49 2012) - Unix Timestamp
|
||||
|
||||
DumpPacket(outapp);
|
||||
FastQueuePacket(&outapp);
|
||||
}
|
||||
|
||||
@ -5921,8 +5922,6 @@ void Client::SendMercTimerPacket(int32 entity_id, int32 merc_state, int32 suspen
|
||||
mss->MercUnk01 = unk01; // Seen 180000 - 3 minutes in ms - Used for the unsuspend button refresh timer
|
||||
mss->MercState = merc_state; // Seen 5 (normal) or 1 (suspended)
|
||||
mss->SuspendedTime = suspended_time; // Seen 0 for not suspended or Unix Timestamp for suspended merc
|
||||
|
||||
DumpPacket(outapp);
|
||||
FastQueuePacket(&outapp);
|
||||
}
|
||||
|
||||
|
||||
@ -392,7 +392,6 @@ void WorldServer::Process() {
|
||||
_log(ZONE__WORLD, "Error: WhoAllReturnStruct did not point to a valid client! "
|
||||
"id=%i, playerineqstring=%i, playersinzonestring=%i. Dumping WhoAllReturnStruct:",
|
||||
wars->id, wars->playerineqstring, wars->playersinzonestring);
|
||||
//DumpPacket(pack);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@ -495,7 +494,7 @@ void WorldServer::Process() {
|
||||
if (!(Zone::Bootup(zst->zoneid, zst->instanceid, zst->makestatic))) {
|
||||
SendChannelMessage(0, 0, 10, 0, 0, "%s:%i Zone::Bootup failed: %s", net.GetZoneAddress(), net.GetZonePort(), database.GetZoneName(zst->zoneid));
|
||||
}
|
||||
// Moved annoucement to ZoneBootup() - Quagmire
|
||||
// Moved annoucement to ZoneBootup()
|
||||
// else
|
||||
// SendEmoteMessage(0, 0, 15, "Zone bootup: %s", zone->GetLongName());
|
||||
break;
|
||||
@ -1822,7 +1821,6 @@ void WorldServer::Process() {
|
||||
default: {
|
||||
cout << " Unknown ZSopcode:" << (int)pack->opcode;
|
||||
cout << " size:" << pack->size << endl;
|
||||
//DumpPacket(pack->pBuffer, pack->size);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user